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http://tdr.lib.ntu.edu.tw/jspui/handle/123456789/9762| Title: | 追蹤認知過程:圖形化Beauty Contest Game下的Eyetracking實驗 A Window of Cognition: Eyetracking the Decision-Making Process in Graphical Beauty Contest Games |
| Authors: | Chun-Ting Chen 陳俊廷 |
| Advisor: | 黃貞穎(Chen-Ying Huang),王道一(Joseph Tao-Yi Wang) |
| Keyword: | Graphical Beauty Contest Game,Decision-Making Process,Eyetracking,Level-k Model,Markov-switching Model, |
| Publication Year : | 2008 |
| Degree: | 碩士 |
| Abstract: | We introduce a two-person “beauty contest” game (aka guessing game) played on a two dimensional plane. Each player chooses a location and is rewarded by hitting a personal 'target' based on his opponent's location. By observing subjects' eye movements on the graphs, we are able to observe the decision-making process. A level-k model of heterogeneous cognition can explain both the final choices and the lookup patterns during decision-making process. We fit a Markov-switching model to describe the lookup patterns, and classify subjects into various level-k types. Moreover, we employ a likelihood ratio test to select between competing level-k types, and show that when a similar likelihood ratio test cannot reject alternative level-k types using final choices alone, a further analysis of the lookups helps us distinguish between competing types. In particular, when the two classifications disagree, choice data alone could not reject nearly all of the lookup-based type alternatives, while most of the choice-based type alternatives could be rejected using lookup data. |
| URI: | http://tdr.lib.ntu.edu.tw/jspui/handle/123456789/9762 |
| Fulltext Rights: | 同意授權(全球公開) |
| Appears in Collections: | 經濟學系 |
Files in This Item:
| File | Size | Format | |
|---|---|---|---|
| ntu-97-1.pdf | 975.36 kB | Adobe PDF | View/Open |
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