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  1. NTU Theses and Dissertations Repository
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  3. 哲學系
Please use this identifier to cite or link to this item: http://tdr.lib.ntu.edu.tw/jspui/handle/123456789/64121
Title: 虛擬實境中的自我概念
Self in Virtual Reality
Authors: Chieh Kang
康傑
Advisor: 楊金穆(Chin-Mu Yang)
Keyword: 虛擬實境,虛名,自我,自我同一性,假裝理論,
Fictional Name,Pretend Theory,Self,Self-identity,Virtual Reality,
Publication Year : 2012
Degree: 碩士
Abstract: 在這篇文章中,我打算從虛擬實境(virtual reality, VR)來討論自我(self)概念。在哲學中,自我這個概念的探究是人格同一性問題的一個分支,主要討論「我是誰」這個問題。虛擬實境則是一種利用電腦的擬真技術。這種技術希望在虛擬的世界中控制人的感覺,透過特定的硬體與外界事物進行即時互動。它的基本骨架是一台或多台以上的電子計算機、感應器(或輸入裝置)、顯示系統及軟體。虛擬實境只是一個依賴參與者的系統,所有這樣的虛擬實境系統都不是真實的,也不會出現在現實世界。在本論文中,我希望能夠利用虛擬實境中對自我的認知,即虛擬自我,來說明自我概念其實也是虛擬的。在談論這種虛擬的自我概念時,我們是使用類似於談論小說的假裝理論(pretense theory),虛擬實境系統作為談論內容的道具(props)而存在。我舉出兩個例子來說明為何這樣的虛擬實境是可能的:經濟體系與多人線上角色扮演遊戲。在多人線上角色扮演遊戲中,玩家和他的遊戲角色之間的關係是可以被視為自我同一,藉由這種關係,現實世界中的自我概念或許可以有另一種不同的看法。
This essay is concerned with self, from the viewport of virtual reality to see how we can talk this philosophical notion in a new life. I want to show that virtual reality is a system (VR-system for short), which depends on the agent’s participation in it, and everything associated with such a VR-system is not real, not appear in actual world. When talking about things in the VR-system, we adopt in pretense theory as talking about fiction, using the VR-system per se as prop. Self and the concept of self in virtual reality is just virtualization of such a system, as currency is also virtualization of economy system. In MMORPG, the identity (self-identity) between player and his avatar is virtualization of a computing system. Such virtualization make user(s) considering things in virtual reality “as if” they are in actual world.
URI: http://tdr.lib.ntu.edu.tw/jspui/handle/123456789/64121
Fulltext Rights: 有償授權
Appears in Collections:哲學系

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