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  1. NTU Theses and Dissertations Repository
  2. 生物資源暨農學院
  3. 園藝暨景觀學系
請用此 Handle URI 來引用此文件: http://tdr.lib.ntu.edu.tw/jspui/handle/123456789/98393
完整後設資料紀錄
DC 欄位值語言
dc.contributor.advisor鄭佳昆zh_TW
dc.contributor.advisorChia-Kuen Chengen
dc.contributor.author郭怡君zh_TW
dc.contributor.authorYi-Chun Kuoen
dc.date.accessioned2025-08-05T16:11:41Z-
dc.date.available2025-08-06-
dc.date.copyright2025-08-05-
dc.date.issued2025-
dc.date.submitted2025-07-31-
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dc.identifier.urihttp://tdr.lib.ntu.edu.tw/jspui/handle/123456789/98393-
dc.description.abstract感知危險為景觀環境及休閒遊憩領域中的重要影響因子之一,環境若引發危險感受,可能降低環境品質,驅使人們迴避該環境,甚至對健康產生負面影響。儘管感知危險有此重要性,過去研究對其定義卻缺乏一致性,導致測量問項多樣化,研究結果難以比較與討論,進而阻礙理論概念的推進。
此外,現有研究在研究設計上也存在高度的差異。在討論範疇上,可分為不限於特定環境事件和限於特定環境事件兩類;評估方法則包含同時評估多個變項與僅針對單一變項進行評估兩類;而刺激呈現工具方面,現地調查與照片評估雖為常見做法,但仍存在侷限性。
本研究旨在釐清感知危險的核心構面與評估方法,並建構具操作性的理論架構與測量工具。論文分共分為三部份研究:第一,藉由比較不同呈現刺激之工具,檢驗沉浸式虛擬實境(Immersive Virtual Reality, IVR)技術應用於感知危險評估之適用性;第二,透過專家諮詢及照片問卷調查,探討感知危險的定義與核心構面,並建立量表架構;第三,藉由質性訪談與照片問卷調查,探討在具體環境與事件中進行構面評估的可行性與效益。
第一部份結果顯示,IVR之日夜感知危險評估皆與現地評估高度一致,而照片僅於日間與現地無顯著差異,夜間則出現明顯落差。因此,IVR技術不論日夜均可作為感知危險評估中有效的刺激呈現工具,照片則較適用於日間環境。
第二部份結果顯示,「可能性」和「後果」為感知危險概念的必要組成;「可控性」和「迴避情緒行為」則分別為其前因與結果。研究亦證實,同時評估「可能性」和「後果」不至於造成月暈效應及共同方法變異,顯示在感知危險評估上的適用性。
第三部份結果顯示,在刺激中包含非特定負面事件或特定情境擔心事件時,受測者對於「可能性」與「後果」兩者之判斷更為清晰明確。此結果支持於特定環境與事件脈絡下,能更細緻地探討感知危險各構面之關聯性。
本研究結果可釐清感知危險的定義與構面,感知危險研究適用之研究設計,並驗證IVR技術於感知危險評估之適用性。結果除了有助感知危險理論之深化與發展,也未來研究發展與設計提供理論依據,並有助於實務環境管理與設計之參考,協助提升公共空間之品質及管理效能。
zh_TW
dc.description.abstractPerceived danger is a critical factor in landscape environments and recreational studies. When an environment evokes a sense of danger, it may lead to decreased environmental quality, discourage users from engaging with the space, and even have adverse effects on health. Despite its importance, the definition of perceived danger has lacked consistency in previous studies, resulting in a wide range of measurement items. This definitional inconsistency may hinder cross-study comparisons and impede theoretical advancement.
Moreover, substantial difference exists in research designs, including variation in discussion scope (general vs. event-specific assessments), evaluation methods (multi-variable vs. single-variable approaches), and the tools used to present stimuli (e.g., on-site, photo and IVR), each with their own methodological limitations.
This study aims to clarify the core dimensions and appropriate research methods of perceived danger, and to develop a practical theoretical framework and measurement tool. The research comprises three parts:
(1) evaluating the applicability of immersive virtual reality (IVR) as a stimulus presentation for perceived danger assessments,
(2) identifying and validating the core components and definition of perceived danger through expert consultation and photo-based surveys, and
(3) examining the feasibility and effectiveness of conducting dimensional evaluations within specific environmental-event contexts using qualitative interviews and photo questionnaires.
The first part results showed that IVR were highly consistent with on-site assessments in both time conditions, whereas photo matched on-site evaluations only during daytime, with notable discrepancies at night. This suggests that IVR is a valid method for assessing perceived danger both day and night, while photo may be more suitable for daytime evaluations.
The second part findings confirmed that these two dimensions are essential to the conceptualization of perceived danger. "Perceived control" and "avoidant emotional response" function as antecedents and outcomes, respectively. Furthermore, results showed that jointly measuring likelihood and outcome does not produce halo effects or common method bias, supporting methodological suitability.
The third part findings revealed that when including negative events, participants made more distinct and accurate judgments of both dimensions. This supports the feasibility and value of applying dimensional assessments within defined contexts for a more nuanced understanding of perceived danger.
Overall, this study clarifies the definition and structure of perceived danger, proposes suitable research designs, and empirically validates the applicability of IVR technology for perceived danger assessments. The results contribute not only to the theoretical advancement of the field but also offer practical implications for enhancing the quality and safety management of public spaces.
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dc.description.tableofcontents誌謝 I
摘要 III
Abstract V
目次 VII
圖次 XI
表次 XII
第一章 前言 1
第一節 研究緣起 1
第二節 研究目的 5
第三節 研究流程 6
第二章 文獻回顧 8
第一節 感知危險之重要性 8
一、 過去感知危險之研究 8
二、 小結 14
第二節 危險 15
第三節 感知危險之定義 20
一、 感知危險的定義 20
二、 可能性、後果和可控性 24
三、 小結 28
第四節 感知危險之研究方法 30
一、 感知危險研究的實驗方法 30
二、 感知危險研究的測量工具 32
三、 感知危險研究呈現刺激的方法 34
四、 沉浸式虛擬實境技術的呈現刺激的適用性 37
五、 小結 38
第三章 研究1:沉浸式虛擬實境於感知危險評估之適用性 41
第一節 研究設計 41
一、 研究工具 42
二、 實驗流程 45
三、 資料處理與分析方法 47
第二節 研究結果 48
一、 受測者背景 48
二、 問卷信度分析 48
三、 比較各媒體之間的感知危險 49
四、 日夜對不同媒體之感知危險評值的影響 50
五、 日夜中比較不同媒體之感知危險 51
第三節 結論 52
第四章 驗證感知危險於環境體驗之概念架構 55
第一節 研究設計 56
第二節 專家諮詢 56
一、 訪談提綱 57
二、 專家諮詢結果與討論 59
三、 結論與討論 62
第三節 研究2-1:量化實驗檢驗感知危險之概念架構 63
一、 研究設計 63
二、 研究工具與測量 64
三、 研究流程 67
四、 資料處理與分析方法 67
五、 研究結果 68
六、 結論與討論 74
第四節 研究2-2:檢驗變項評估方法對感知危險架構之影響 77
一、 研究設計 77
二、 研究工具與測量 78
三、 研究流程 79
四、 資料處理與分析方法 79
五、 研究結果 80
六、 結論與討論 81
第五節 結論 83
第五章 驗證感知危險於環境及事件之概念架構 87
第一節 研究3-1:質性訪談不同環境及事件中感知危險之架構 88
一、 訪談設計 88
二、 資料處理與分析方法 90
三、 內容分析法結果 91
四、 NotebookLM 檢視訪談內容 107
五、 結論與討論 110
第二節 研究3-2:量化檢驗不同環境及事件中感知危險之架構 120
一、 研究設計 120
二、 研究工具與測量 121
三、 研究流程 124
四、 資料處理與分析 124
五、 研究結果 125
六、 結論與討論 135
第三節 結論 138
第六章 結論與建議 142
第一節 結論與討論 142
一、 感知危險的概念架構 143
二、 感知危險的研究方法 147
三、 研究貢獻與應用 153
第二節 未來研究建議 157
參考文獻 160
附錄一 研究一之問卷頁面 185
一、 照片呈現環境刺激之電子問卷頁面 185
二、 記憶測驗之問卷頁面 187
三、 現地評估環境之紙本問卷頁面 188
附錄二 研究2-1之訪談提綱 190
附錄三 研究2-1實驗照片之來源 192
附錄四 研究2-1之問卷頁面 193
附錄五 研究2-2之實驗照片與來源 195
附錄六 研究2-2之問卷頁面 199
附錄七 研究3-1實驗照片之來源 201
附錄八 研究3-2實驗照片之來源 202
附錄九 研究3-2之問卷頁面 203
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dc.language.isozh_TW-
dc.subject可能性zh_TW
dc.subject感知危險zh_TW
dc.subject研究方法評估zh_TW
dc.subject沉浸式虛擬實境(IVR)zh_TW
dc.subject後果zh_TW
dc.subjectOutcomeen
dc.subjectImmersive virtual reality (IVR)en
dc.subjectMethodological evaluationen
dc.subjectLikelihooden
dc.subjectPerceived dangeren
dc.title環境體驗中感知危險架構之探討zh_TW
dc.titleExploring the Conceptual Framework of Perceived Danger during Environmental Experienceen
dc.typeThesis-
dc.date.schoolyear113-2-
dc.description.degree博士-
dc.contributor.oralexamcommittee郭彰仁;林建堯;歐聖榮;林晏州;張俊彥;江彥政;張伯茹zh_TW
dc.contributor.oralexamcommitteeChang-Jen Kuo;Chien-Yau Lin;Sheng-Jung Ou;Yann-Jou Lin;Chun-Yen Chang;Yen-Cheng Chiang;Po-Ju Changen
dc.subject.keyword感知危險,可能性,後果,沉浸式虛擬實境(IVR),研究方法評估,zh_TW
dc.subject.keywordPerceived danger,Likelihood,Outcome,Immersive virtual reality (IVR),Methodological evaluation,en
dc.relation.page204-
dc.identifier.doi10.6342/NTU202502599-
dc.rights.note同意授權(限校園內公開)-
dc.date.accepted2025-08-04-
dc.contributor.author-college生物資源暨農學院-
dc.contributor.author-dept園藝暨景觀學系-
dc.date.embargo-lift2030-07-29-
顯示於系所單位:園藝暨景觀學系

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