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請用此 Handle URI 來引用此文件: http://tdr.lib.ntu.edu.tw/jspui/handle/123456789/81356
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DC 欄位值語言
dc.contributor.advisor陳彥仰(Mike Y. Chen)
dc.contributor.authorYu-Wei Wangen
dc.contributor.author王佑威zh_TW
dc.date.accessioned2022-11-24T03:45:10Z-
dc.date.available2021-08-04
dc.date.available2022-11-24T03:45:10Z-
dc.date.copyright2021-08-04
dc.date.issued2021
dc.date.submitted2021-07-20
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Matsumura, and K. Koketsu. Five­fingered haptic interface robot: Hiro iii. IEEE Transactions on Haptics, 4(1):14–27, 2011. [6] D. Formica, S. K. Charles, L. Zollo, E. Guglielmelli, N. Hogan, and H. I. Krebs. The passive stiffness of the wrist and forearm. Journal of Neurophysiology, 108(4):1158– 1166, 2012. PMID: 22649208. [7] J. Gong, D.­Y. Huang, T. Seyed, T. Lin, T. Hou, X. Liu, M. Yang, B. Yang, Y. Zhang, and X.­D. Yang. Jetto: Using lateral force feedback for smartwatch interactions. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, CHI '18, New York, NY, USA, 2018. Association for Computing Machinery. [8] H. Gurocak, S. Jayaram, B. Parrish, and U. Jayaram. Weight sensation in virtual environments using a haptic device with air jets. J. Comput. Inf. Sci. Eng., 3:130– 135, 06 2003. [9] S. Heo, C. Chung, G. Lee, and D. Wigdor. Thor’s hammer: An ungrounded force feedback device utilizing propeller­induced propulsive force. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems, CHI ’18, page 1– 11, New York, NY, USA, 2018. Association for Computing Machinery. [10] S. Je, M. J. Kim, W. Lee, B. Lee, X.­D. Yang, P. Lopes, and A. Bianchi. Aero­plane: A handheld force­feedback device that renders weight motion illusion on a virtual 2d plane. In Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, UIST ’19, page 763–775, New York, NY, USA, 2019. Association for Computing Machinery. [11] S. Je, H. Lee, M. J. Kim, and A. Bianchi. Wind­blaster: A wearable propellerbased prototype that provides ungrounded force­feedback. In ACM SIGGRAPH 2018 Emerging Technologies, SIGGRAPH '18, New York, NY, USA, 2018. Association for Computing Machinery. [12] S.­H. Liu, P.­C. Yen, Y.­H. Mao, Y.­H. Lin, E. Chandra, and M. Y. Chen. Headblaster: A wearable approach to simulating motion perception using head­mounted air propulsion jets. ACM Trans. Graph., 39(4), jul 2020. [13] T. H. Massie and J. K. Salisbury. The phantom haptic interface: A device for probing virtual objects. In Proceedings of the ASME Dynamic Systems and Control Division, pages 295–301, New York, NY, USA, 1994. American Society of Mechanical Engineers Staf. [14] MathWorks. Rise time, settling time, and other step­response characteristics, 1994. [15] MetaCritic. Best all­time pc video games ­ metacritic, 2020. [16] K. Nagai, S. Tanoue, K. Akahane, and M. Sato. Wearable 6­dof wrist haptic device “spidar­w'. In SIGGRAPH Asia 2015 Haptic Media And Contents Design, SA '15, New York, NY, USA, 2015. Association for Computing Machinery. [17] Novint. Novint falcon haptic device, 2006. [18] T. E. of Wikipedia. Rumble pak, 2006. [19] T. E. of Wikipedia. Takahashi meijin, 2009. [20] J. Rekimoto. Traxion: A tactile interaction device with virtual force sensation. In ACM SIGGRAPH 2014 Emerging Technologies, SIGGRAPH ’14, New York, NY, USA, 2014. Association for Computing Machinery. [21] J. M. Romano and K. J. Kuchenbecker. The airwand: Design and characterization of a large­workspace haptic device. In 2009 IEEE International Conference on Robotics and Automation, pages 1461–1466, USA, 2009. Institute of Electrical and Electronics Engineers. [22] T. Sasaki, R. S. Hartanto, K.­H. Liu, K. Tsuchiya, A. Hiyama, and M. Inami. Leviopole: Mid­air haptic interactions using multirotor. In ACM SIGGRAPH 2018 Emerging Technologies, SIGGRAPH '18, New York, NY, USA, 2018. Association for Computing Machinery. [23] J. Shigeyama, T. Hashimoto, S. Yoshida, T. Narumi, T. Tanikawa, and M. Hirose. Transcalibur: A weight shifting virtual reality controller for 2d shape rendering based on computational perception model. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, CHI ’19, page 1–11, New York, NY, USA, 2019. Association for Computing Machinery. [24] Silvent. Air nozzle silvent 1001, 2003. [25] T. M. Simon, R. T. Smith, and B. H. Thomas. Wearable jamming mitten for virtual environment haptics. In Proceedings of the 2014 ACM International Symposium on Wearable Computers, ISWC '14, page 67–70, New York, NY, USA, 2014. Association for Computing Machinery. [26] Y. Sun, S. Yoshida, T. Narumi, and M. Hirose. Pacapa: A handheld vr device for rendering size, shape, and stiffness of virtual objects in tool­based interactions. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, CHI ’19, page 1–12, New York, NY, USA, 2019. Association for Computing Machinery. [27] H.­R. Tsai and B.­Y. Chen. Elastimpact: 2.5d multilevel instant impact using elasticity on head­mounted displays. In Proceedings of the 32nd Annual ACM Symposium on User Interface Software and Technology, UIST '19, page 429–437, New York, NY, USA, 2019. Association for Computing Machinery. [28] H.­R. Tsai, J. Rekimoto, and B.­Y. Chen. Elasticvr: Providing multilevel continuously­changing resistive force and instant impact using elasticity for vr. In Proceedings of the 2019 CHI Conference on Human Factors in Computing Systems, CHI '19, New York, NY, USA, 2019. Association for Computing Machinery. [29] Valve. Best of 2019 ­ top sellers, 2019. [30] S. VR. Striker vr, 2017. [31] K. N. Winfree, J. Gewirtz, T. Mather, J. Fiene, and K. J. Kuchenbecker. A high fidelity ungrounded torque feedback device: The itorqu 2.0. In World Haptics 2009 ­ Third Joint EuroHaptics conference and Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, pages 261–266, NW Washington, DCUnited States, 2009. IEEE Computer Society. [32] H. Yano, M. Yoshie, and H. Iwata. Development of a non­grounded haptic interface using the gyro effect. In Proceedings of the 11th Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems (HAPTICS'03), HAPTICS '03, page 32, USA, 2003. IEEE Computer Society. [33] A. Zenner and A. Krüger. Shifty: A weight­shifting dynamic passive haptic proxy to enhance object perception in virtual reality. IEEE Transactions on Visualization and Computer Graphics, 23(4):1285–1294, April 2017.
dc.identifier.urihttp://tdr.lib.ntu.edu.tw/jspui/handle/123456789/81356-
dc.description.abstractJetController首創在手持控制器上產生高頻且持續的三自由度力回饋技術。透過高速氣動電磁閥調控高壓氣體,JetController可在4.0N-1.0N下達到20-50Hz的完全脈衝,並透過多個氣動噴頭產生三自由度的力回饋。相較於螺旋槳技術,JetController提供10-30倍更快的力回饋,並大幅降低體積與重量。JetController能更廣泛的支援遊戲與虛擬實境體驗裡的觸覺事件,例如Halo遊戲裡自動武器的後座力(15Hz),以及Fruit Ninja遊戲裡切水果的體驗(最高可達45Hz)。為了評估JetController,我們將裝置整合至兩款著名的經典VR遊戲(Half-Life: Alyx和Beat Saber),提供遊戲中各種三維操作的觸覺回饋。實驗結果顯示,相較於市面上提供震動回饋的控制器,JetController顯著的提升了真實性、娛樂性與整體體驗,並受到絕大多數受測者的愛好。zh_TW
dc.description.provenanceMade available in DSpace on 2022-11-24T03:45:10Z (GMT). No. of bitstreams: 1
U0001-1507202104205300.pdf: 20900368 bytes, checksum: de6ed868b538c0e8e8cf745bf58641e8 (MD5)
Previous issue date: 2021
en
dc.description.tableofcontents誌謝 i 摘要 ii Abstract iii 1 Introduction 1 2 Related Work 5 2.1 Externally Grounded Force Feedback . . . . . . . . . . . . . . . . . . . 5 2.2 Body­grounded Force Feedback . . . . . . . . . . . . . . . . . . . . . . 6 2.3 Ungrounded Force Feedback . . . . . . . . . . . . . . . . . . . . . . . . 6 2.4 Illusion­based Force Feedback . . . . . . . . . . . . . . . . . . . . . . . 7 2.5 Air Propulsion­based Ungrounded Force Feedback . . . . . . . . . . . . 7 3 System Design and Implementation 9 3.1 Nozzle Layout and Controller Integration . . . . . . . . . . . . . . . . . 9 3.2 Handheld Weight and Size . . . . . . . . . . . . . . . . . . . . . . . . . 10 3.3 Pneumatic Control System . . . . . . . . . . . . . . . . . . . . . . . . . 11 3.4 Control Software and Hardware . . . . . . . . . . . . . . . . . . . . . . 14 4 System Evaluation 15 4.1 Experimental Setup and Design . . . . . . . . . . . . . . . . . . . . . . . 15 4.2 Maximum Force Magnitude . . . . . . . . . . . . . . . . . . . . . . . . 16 4.3 Operating Noise . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 17 4.4 Impulse Frequency . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 20 4.5 Response Time . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 21 5 User Experience Evaluation 23 5.1 Designing Force Feedback Patterns . . . . . . . . . . . . . . . . . . . . . 23 5.1.1 Integration with Beat Saber . . . . . . . . . . . . . . . . . . . . 23 5.1.2 Integration with Half­Life: Alyx . . . . . . . . . . . . . . . . . . 24 5.2 User Studies . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 5.3 Participants . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 26 5.4 Absolute Detection Threshold (ADT) . . . . . . . . . . . . . . . . . . . 26 5.5 Application: Beat Saber . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 5.5.1 Experimental Procedure . . . . . . . . . . . . . . . . . . . . . . 28 5.5.2 Results . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 28 5.6 Application: Half­Life: Alyx . . . . . . . . . . . . . . . . . . . . . . . . 29 5.6.1 Experimental Procedure . . . . . . . . . . . . . . . . . . . . . . 30 5.6.2 Results . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 30 6 Discussion and Limitations 32 6.1 Noise Mitigation . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 32 6.2 Expanding Controller and Posture Support . . . . . . . . . . . . . . . . . 32 6.3 Mobile Weight Reduction . . . . . . . . . . . . . . . . . . . . . . . . . . 34 7 CONCLUSION 35 8 ACKNOWLEDGEMENTS 36 Bibliography 37
dc.language.isoen
dc.subject手持式力回饋zh_TW
dc.subject高速觸覺回饋zh_TW
dc.subject氣體推力zh_TW
dc.subjectair propulsionen
dc.subjectHigh-speed haptic feedbacken
dc.subjectungrounded force feedbacken
dc.title利用氣動推力在手持控制器上產生高速的三自由度力回饋zh_TW
dc.titleJetController: High-speed Ungrounded 3-DoF Force Feedback Controllers using Air Propulsion Jetsen
dc.date.schoolyear109-2
dc.description.degree碩士
dc.contributor.oralexamcommittee張永儒(Hsin-Tsai Liu),蔡欣叡(Chih-Yang Tseng),陳炳宇,鄭龍磻
dc.subject.keyword高速觸覺回饋,氣體推力,手持式力回饋,zh_TW
dc.subject.keywordHigh-speed haptic feedback,air propulsion,ungrounded force feedback,en
dc.relation.page41
dc.identifier.doi10.6342/NTU202101476
dc.rights.note同意授權(限校園內公開)
dc.date.accepted2021-07-21
dc.contributor.author-college電機資訊學院zh_TW
dc.contributor.author-dept資訊工程學研究所zh_TW
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