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  1. NTU Theses and Dissertations Repository
  2. 電機資訊學院
  3. 光電工程學研究所
請用此 Handle URI 來引用此文件: http://tdr.lib.ntu.edu.tw/jspui/handle/123456789/76820
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dc.contributor.advisor林晃巖(Hoang-Yan Lin)
dc.contributor.authorWei-Cheng Linen
dc.contributor.author林韋成zh_TW
dc.date.accessioned2021-07-10T21:37:46Z-
dc.date.available2021-07-10T21:37:46Z-
dc.date.copyright2020-09-23
dc.date.issued2020
dc.date.submitted2020-08-17
dc.identifier.citation[ 1 ] FATTAL, D., et al. A multi-directional backlight for a wide-angle, glasses-free 3D display. In: 2013 IEEE Photonics Conference. IEEE, 2013. p. 24-25.
[ 2 ] https://gnn.gamer.com.tw/detail.php?sn=43706
[ 3 ] Marieb, Elaine Nicpon, and Katja Hoehn. Human anatomy physiology. Pearson education, 2007.
[ 4 ] A. Gershun, The light field, Moscow, 1936, P. Moon and G. Timoshenko, translators, J. Math. Phys. XVIII, 51–151 (1939)
[ 5 ] Moon P, Spencer D E. The photic field[J]. Cambridge Ma Mit Press P, 1981, 1.
[ 6 ] Zhang C, Chen T. Light Field Sampling[J]. Synthesis Lectures on Image Video Multimedia Processing, 2006(1):102.
[ 7 ] Javidi B, Okano F. Three-Dimensional Television, Video, and Display Technology[J]. Materials Today, 2003, 6(2):50.
[ 8 ] Ozaktas H M, Onural L. Three-Dimensional Television: Capture, Transmission, Display[J]. Thomas Telford, 2008, 2(1):487 - 488.
[ 9 ] E. Adelson and J. Bergen, 'The plenoptic function and the elements of early vision, 'in Computational Models of Visual Processing (MIT, 1991), pp. 3–20.
[ 10 ] Todd Gustavson, George Eastman House. Camera: A history of photography from daguerreotype to digital[M]. Sterling Innovation, 2012.
[ 11 ] M. Levoy and P. Hanrahan, Light field rendering[C]. Proceedings of ACM SIGGRAPH, 1996.
[ 12 ] Cao X, Geng Z, Li T, et al. Accelerating decomposition of light field video for compressive multi-layer display[J]. Optics Express, 2015, 23(26):34007-34022.
[ 13 ] http://omnixri.blogspot.com/2018/03/part-3.html
[ 14 ] https://ppt.cc/fBCswx
[ 15 ] http://omnixri.blogspot.com/2018/03/part-3.html
[ 16 ] DANIEL J. SCHROEDER, Grating Aberrations; Concave Grating Spectrometers in Astronomical Optics (Second Edition), 2000
[ 17 ] https://ppt.cc/f9p7ix
[ 18 ] THRANE, Lars; YURA, Harold T.; ANDERSEN, Peter E. Analysis of optical coherence tomography systems based on the extended Huygens–Fresnel principle. JOSA A, 2000, 17.3: 484-490.
[ 19 ] https://ppt.cc/f9rq2x
[ 20 ] PELLAT-FINET, Pierre. Fresnel diffraction and the fractional-order Fourier transform. Optics Letters, 1994, 19.18: 1388-1390.
[ 21 ] Aoyagi, Takashi, Yoshinobu Aoyagi, and Susumu Namba. 'High‐efficiency blazed grating couplers.' Applied physics letters 29.5 (1976): 303-304.
[ 22 ] Sosa, Ernest, et al., eds. Epistemology: an anthology. John Wiley Sons, 2008.
[ 23 ] Miyamoto, Kenro. 'The phase Fresnel lens.' JOSA 51.1 (1961): 17-20.
[ 24 ] 前瞻性OLED的展望──可撓曲式有機發光二極體之開發現況。鄭榮安, 陳金鑫*, 電子與材料, 11, 37(2001).
[ 25 ] Jak, Martin JJ, et al. 'Color‐separating backlight for improved LCD efficiency.' Journal of the Society for Information Display 16.8 (2008): 803-810.
[ 26 ] 彭依濠, 陳金鑫, and 許根玉. 高反射率與高導電率的雙層式陽極應用在上發光有機發光二極體. Diss. 2010.
[ 27 ] Sullivan, Dennis M. Electromagnetic simulation using the FDTD method. John Wiley Sons, 2013.
[ 28 ] Zhang, Xu-Lin, et al. 'Grating amplitude effect on electroluminescence enhancement of corrugated organic light-emitting devices.' Optics letters 36.19 (2011): 3915-3917.
[ 29 ] Woods, Andrew J. 'Crosstalk in stereoscopic displays: a review.' Journal of Electronic Imaging 21.4 (2012): 040902.
[ 30 ] Deeb, Samir S. 'Genetics of variation in human color vision and the retinal cone mosaic.' Current opinion in genetics development 16.3 (2006): 301-307.
[ 31 ] Schanda, János, ed. Colorimetry: understanding the CIE system. John Wiley Sons, 2007.
[ 32 ] Mitchell,William J. 重新構造的眼睛:後攝影時代的視覺真相。米特出版社,1994年。
[ 33 ] Flämmich, Michael, et al. 'Orientation of emissive dipoles in OLEDs: Quantitative in situ analysis.' Organic Electronics 11.6 (2010): 1039-1046.
[ 34 ] https://images.app.goo.gl/oxH1Rtqr4jnnN39N9
[ 35 ] http://faculty.washington.edu/lylin/EE485W04/Ch4.pdf
[ 36 ] https://en.wikipedia.org/wiki/Fresnel_diffraction
[ 37 ] Saffarian, Saveez, and Tomas Kirchhausen. 'Differential evanescence nanometry: live-cell fluorescence measurements with 10-nm axial resolution on the plasma membrane.' Biophysical journal 94.6 (2008): 2333-2342.
[ 38 ] Kaptein, Ronald, and Ingrid Heynderickx. '32.2: Effect of Crosstalk in Multi‐View Autostereoscopic 3D Displays on Perceived Image Quality.' SID Symposium digest of technical papers. Vol. 38. No. 1. Oxford, UK: Blackwell Publishing Ltd, 2007.
dc.identifier.urihttp://tdr.lib.ntu.edu.tw/jspui/handle/123456789/76820-
dc.description.abstract在現今科技發展之下,多視域3D顯示器可以同時在多個位置上投影多種角度的影像,在不同角度的觀測下便可以享受到3D影像的視覺效果,並且這些先例都可以滿足多位觀察者同時觀測,並且不需要額外的穿戴裝置。但目前這些裝置鮮少設置在個人裝置上,例如:家用電視、筆記型螢幕、可攜式閱讀器……等裝置。儘管標準全息影像技術 ( holography ) 可以很好地呈現3D視覺效果,但全息介質的記錄太慢,無法進行即時操作;裸眼立體顯示將光場離散為狹窄的視域,例如使用積分成像 (integral imaging) 或混合使用的方法,產生連續視差的錯覺使得在一定視距範圍內出現3D效果,此方法也能顯示出大型3D影像並且具有很高的解析度,但此方法在移動顯示器難以實現。
為了解決此問題,本研究在另一個方向上提出了新的解決方案,在元件尺度極小的狀況下 (〖10〗^(-9)~〖10〗^(-6)公尺),光的波動特性也顯著增加,因此繞射光學此時對元件、影像的呈現需要更多的探討,本文便是使用波動光學設計出繞射元件並加以進行模擬,而此繞射元件亦可稱為光柵 ( grating) 。
本篇目的便是提出可移動3D顯示技術的架構設計與分析,並且使用商用軟體R-soft、matlab進行2D有限時域差分法 ( FDTD ) 模擬與分析,光源則使用有機發光二極體 ( OLED ),範圍以顯示器單一體像素 ( Voxel ) 為模擬環境尺度,以此條件模擬體像素之多角度視域場形、3D效果等資訊。
zh_TW
dc.description.abstractWith the development of display technology, multi-view 3D displays can project images from multiple angles at the same time, and observers can enjoy the 3D images from different places. At the same time, the biggest advantage is that wearable devices are not required. However, personal devices are rarely equipped with these 3D devices, such as home TV, laptop screen, portable readers, etc. Although the holography can achieve the 3D image well, the recording media is too slow for immediate operation. Autostereoscopic 3D displays discrete the light field into a narrow field of view, for example, integral imaging or mixed methods, creating the illusion of continuous parallax to display 3D effects within a certain viewing distance. This method can also display large 3D images with high resolution, but it is difficult to implement on mobile devices.
In order to solve this problem, this research proposes a new solution in another direction. In the case of extremely small component sizes, the wave characteristic of light increased significantly. Thus, diffraction optics needs more discussion in optical components and images. This article describes how to design and simulate diffraction elements using wave optics, and the element could be also called ‘‘gratings.’’
The purpose of this article is to propose the architecture of mobile 3D display, then using commercial software R-soft and matlab for 2D finite time domain difference method (FDTD) to simulate and analyze. Organic light emitting diodes (OLED) is utilized as the light source, and the range of simulation is based on the single volume pixel (Voxel) of the display as the simulated environment scale. Finally, we can get the simulation result, such as, emission pattern, variable analysis of structure, the information of the three-dimensional effect, etc.
en
dc.description.provenanceMade available in DSpace on 2021-07-10T21:37:46Z (GMT). No. of bitstreams: 1
U0001-1608202011423600.pdf: 7870507 bytes, checksum: 6002c5ddd7b00f298256e0ad00e8a838 (MD5)
Previous issue date: 2020
en
dc.description.tableofcontents誌謝 i
摘要 ii
Abstract iii
目錄 iv
圖目錄 vii
表目錄 xii
第 1 章 研究背景介紹 1
1-1 3D顯示技術概述 1
1-2 立體視覺的構成 1
1-3 光場顯示技術 2
1-3-1 機械式旋轉式光場 3
1-3-2 集成影像 4
1-3-3 多層顯示器 5
1-4 研究動機與本文架構 5
1-5 繞射元件概念 7
第 2 章 光柵元件設計 9
2-1 電磁波繞射理論基礎架構 9
2-1-1 Huygens-Fresnel principle 10
2-1-2 Fresnel diffraction equation 11
2-2 傅立葉變換描述角譜概述 15
2-3 週期性光柵理論 16
2-4 Blazed grating設計方法 17
2-4-1 同調理論模型 17
2-4-2 設計原理假設 20
2-4-3 幾何結構設計 21
第 3 章 系統架構與模擬方法 26
3-1 有機發光二極體 (OLED) 介紹 26
3-1-1 發光原理 26
3-1-2 OLED架構應用 27
3-2 模擬方法與模型環境設定 28
3-2-1 模擬架構 28
3-2-2 波動光學模擬方法 29
3-2-3 幾何光學模擬方法 31
3-2-4 光學模型網格 32
3-2-5 邊界條件設定 33
3-2-6 效率指標 33
3-2-7 交互干擾 (crosstalk) 定義 34
3-2-8 CIE定義 35
3-3 架構設計 36
3-3-1 發光元件特性 36
3-3-2 Dipole比例 37
3-3-3 繞射元件輸入 38
3-4 繞射元件位置 42
3-5 藍光、紅光元件推估 43
第 4 章 模擬結果與討論 46
4-1 發光元件特性分析 46
4-1-1 平面OLED 46
4-1-2 準直OLED 48
4-2 綠光偏向場形分析 49
4-3 紅、藍光偏向預測 52
4-3-1 紅、藍元件發光面預測結果 52
4-3-2 偏向分析 54
4-4 觀測點分析 59
4-5 色偏分析 65
4-6 折射率差異 67
4-7 元件距離關係 70
4-8 8階光柵結果 72
第 5 章 結論 74
參考文獻 75
dc.language.isozh-TW
dc.subject繞射元件zh_TW
dc.subject多視域zh_TW
dc.subject光場zh_TW
dc.subject有機發光二極體zh_TW
dc.subject閃耀光柵zh_TW
dc.subjectmulti-viewen
dc.subjectblazed gratingen
dc.subjectDOEen
dc.subjectOLEDen
dc.subjectlight field displayen
dc.title有機發光二極體光場顯示之光偏向分析zh_TW
dc.titleThe Light Deflection Analysis of Light Field Display on OLEDen
dc.typeThesis
dc.date.schoolyear108-2
dc.description.degree碩士
dc.contributor.oralexamcommittee蘇國棟(Guo-Dung J. Su),吳忠幟(Chung-chih Wu)
dc.subject.keyword多視域,光場,有機發光二極體,繞射元件,閃耀光柵,zh_TW
dc.subject.keywordmulti-view,light field display,OLED,DOE,blazed grating,en
dc.relation.page77
dc.identifier.doi10.6342/NTU202003569
dc.rights.note未授權
dc.date.accepted2020-08-18
dc.contributor.author-college電機資訊學院zh_TW
dc.contributor.author-dept光電工程學研究所zh_TW
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