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完整後設資料紀錄
DC 欄位 | 值 | 語言 |
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dc.contributor.advisor | 莊永裕(Yung-Yu Chuang) | |
dc.contributor.author | Chun-Wei Huang | en |
dc.contributor.author | 黃竣瑋 | zh_TW |
dc.date.accessioned | 2021-06-15T00:24:41Z | - |
dc.date.available | 2011-08-19 | |
dc.date.copyright | 2011-08-19 | |
dc.date.issued | 2011 | |
dc.date.submitted | 2011-08-15 | |
dc.identifier.citation | [1] T. Hachisuka, S. Ogaki, and H. W. Jensen. Progressive photon mapping. ACM Trans. Graph., 27:130:1–130:8, December 2008.
[2] H. W. Jensen. Global illumination using photon maps. In Proceedings of the eurographics workshop on Rendering techniques ’96, pages 21–30, London, UK, 1996. Springer-Verlag. [3] H. W. Jensen. Realistic Image Synthesis Using Photon Mapping. A. K. Peters, Ltd., Natick, MA, USA, 2009. [4] J. T. Kajiya. The rendering equation. SIGGRAPH Comput. Graph., 20:143–150, August 1986. [5] E. P. Lafortune and Y. D. Willems. Bi-directional path tracing. In Proceedings of Third International Conference on Computational Graphics and Visualization Techniques (Compugraphics ’93), pages 145–153, 1993. [6] I. Peter, G. Pietrek, and F. Informatik. Importance driven construction of photon maps. In In Rendering Techniques ’98 (Proceedings of the 9th Eurographics Workshop on Rendering), pages 269–280. Springer-Verlag, 1998. [7] E. Veach. Robust monte carlo methods for light transport simulation. PhD thesis, Stanford, CA, USA, 1998. AAI9837162. [8] E. Veach and L. J. Guibas. Optimally combining sampling techniques for monte carlo rendering. In Proceedings of the 22nd annual conference on Computer graphics and 25 interactive techniques, SIGGRAPH ’95, pages 419–428, New York, NY, USA, 1995. ACM. [9] E. Veach and L. J. Guibas. Metropolis light transport. In Proceedings of the 24th annual conference on Computer graphics and interactive techniques, SIGGRAPH ’97, pages 65–76, New York, NY, USA, 1997. ACM Press/Addison-Wesley Publishing Co. | |
dc.identifier.uri | http://tdr.lib.ntu.edu.tw/jspui/handle/123456789/41609 | - |
dc.description.abstract | 本論文提出「要子導向的漸進式光子映射」影像生成法。此方法是一種改良自「漸進式光子映射」的全域照明演算法。藉由使用場景的「重要性分佈圖」來增進原演算法的收斂速度。「重要性分佈圖」是藉由追蹤所謂的「要子」而建立的一種資料結構,它可以被用來引導光子射向場景重要的地方。進而增進整個演算法的執行效率。 | zh_TW |
dc.description.provenance | Made available in DSpace on 2021-06-15T00:24:41Z (GMT). No. of bitstreams: 1 ntu-100-R98922052-1.pdf: 12406671 bytes, checksum: 3176b20fda45886704ced9f811a92183 (MD5) Previous issue date: 2011 | en |
dc.description.tableofcontents | 口試委員審定書
誌謝 i 中文摘要 iii Abstract v 1 Introduction 1 2 Related Work 3 2.1 Unbiased Methods 3 2.2 Photon Mapping 4 3 Importons Guided Progressive Photon Mapping (IGPPM) 7 3.1 Overview 7 3.2 Importon 8 3.2.1 The Potential Function 8 3.2.2 Weights 9 3.3 Photon Tracing PDFs 9 3.3.1 Representation 10 3.3.2 Reconstruction 10 3.3.3 Photons’ Flux 11 3.3.4 Limitations 12 3.4 Algorithm 12 4 Results 13 5 Conclusion 23 Bibliography 25 | |
dc.language.iso | en | |
dc.title | 要子導向的漸進式光子映射法 | zh_TW |
dc.title | Importons Guided Progressive Photon Mapping | en |
dc.type | Thesis | |
dc.date.schoolyear | 99-2 | |
dc.description.degree | 碩士 | |
dc.contributor.oralexamcommittee | 歐陽明(Ming Ouhyoung),賴祐吉(Yu-Chi Lai),葉正聖(Jeng-Sheng Yeh),陳維超(Wei-Chao Chen) | |
dc.subject.keyword | 影像生成,全域照明,光子,要子, | zh_TW |
dc.subject.keyword | rendering,global illumination,photon,importon, | en |
dc.relation.page | 26 | |
dc.rights.note | 有償授權 | |
dc.date.accepted | 2011-08-15 | |
dc.contributor.author-college | 電機資訊學院 | zh_TW |
dc.contributor.author-dept | 資訊工程學研究所 | zh_TW |
顯示於系所單位: | 資訊工程學系 |
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ntu-100-1.pdf 目前未授權公開取用 | 12.12 MB | Adobe PDF |
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