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  1. NTU Theses and Dissertations Repository
  2. 生物資源暨農學院
  3. 生物機電工程學系
請用此 Handle URI 來引用此文件: http://tdr.lib.ntu.edu.tw/jspui/handle/123456789/36761
完整後設資料紀錄
DC 欄位值語言
dc.contributor.advisor林達德
dc.contributor.authorYuan-Kai Hsiungen
dc.contributor.author熊元愷zh_TW
dc.date.accessioned2021-06-13T08:14:40Z-
dc.date.available2005-07-22
dc.date.copyright2005-07-22
dc.date.issued2005
dc.date.submitted2005-07-20
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2. 陳韋戎。2001。整合全球定位系統與立體機器視覺之空間製圖系統。碩士論文。台北:台灣大學生物產業機電工程學研究所。
3. 張洪國。2004。整合網路技術與虛擬實境之地理資訊系統。碩士論文。台北:台灣大學生物產業機電工程學研究所。
4. 劉正一。2000。以電腦視覺為基礎之汽車行駛障礙物偵測及辨識。碩士論文。台北:台灣大學資訊工程學研究所。
5. 蕭富仁。2003。三維影像重建於微操作系統之應用。碩士論文。台北:台灣大學機械工程學研究所。
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13. El-Hakim, S. F., J. -A. Beraldin, M. Picard, and G. Godin. 2004. Detailed 3D reconstruction of large-scale heritage sites with integrated techniques. IEEE Computer Graphics and Applications. 24(3): 21-29.
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15. Georgescu, B. and P. Meer. 2004. Point matching under large image deformations and illumination changes. IEEE Transactions on Pattern Analysis and Machine Intelligence. 26(6): 674-688.
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18. Hofsetz, C., K. Ng, G. Chen, P. McGuinness, N. Max, Y. Liu. 2004. Image-based rendering of range data with estimated depth uncertainty. IEEE Computer Graphics and Applications. 24(4): 34-42.
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21. Huang, B., B. Jiang, and H. Li. 2001. An integration of GIS, virtual reality and the internet for visualization, Analysis and Exploration of Spatial Data. Geographical Information Science. 15(5): 439-456.
22. Huang, H. C. and Y. P. Hung. 1998. Panoramic stereo imaging system with automatic disparity warping and seaming. Graphical Models and Image Processing. 60(3): 196-208.
23. Jiang, G., H. T. Tsui, and L. Quan. 2004. Circular motion geometry using minimal data. IEEE Transactions on Pattern Analysis and Machine Intelligence. 26(6): 721-731.
24. Kim, S. J., S. K. Kim, and C. H. Kim. 2002. Discrete differential error metric for surface simplification. Proc. Computer Graphics and Applications. 276-283.
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26. Kolmogorov V. and R. Zabih. 2002. Multi-camera scene reconstruction via graph cuts. European Conference on Computer Vision.
27. Li, Y., H. Y. Shum, C. K. Tang, R. Szeliski. 2004. Stereo reconstruction from multiperspective panoramas. IEEE Transactions on Pattern Analysis and Machine Intelligence. 26(1): 45-62.
28. Lindstrom, P. and G. Turk. 1998. Fast and memory efficient polygonal simplification. Proc. Visualization ’98. 279-286.
29. Lindstrom, P. and G. Turk. 1999. Evaluation of memoryless simplification. IEEE Transactions on Visualization and Computer Graphics. 5(2): 98-115.
30. Pauly, M., M. Gross, L. P. Kobbelt. 2002. Efficient simplification of point-sampled surfaces. Proc. Visualization ‘02. 163-170.
31. Peng, Z. 1999. An assessment framework for the development of Internet GIS. Environment and Planning B: Planning and Design. 26: 117–132.
32. Scharstein D. and R. Szeliski. 2002. A taxonomy and evaluation of dense two-frame stereo correspondence algorithms. International Journal of Computer Vision. 47(1/2/3): 7-42.
33. Schroeder, W. J., J. A. Zarge, and W. E. Lorensen. 1992. Decimation of triangle meshes. Computer Graphics. 26(2): 65-70.
34. Schroeder, W. J. 1997. A topology modifying progressive decimation algorithm. Proceedings of the 8th conference on Visualization ’97. 205-212.
35. Sharp, G. C., S. W. Lee, and D. K. Wehe. 2004. Multiview registration of 3D scenes by minimizing error between coordinate frames. IEEE Transactions on Pattern Analysis and Machine Intelligence. 26(8): 1037-1050.
36. Steve, S. and J. Kim. 2002. The space of all stereo images. International Journal of Computer Vision. 48(1): 21-38.
37. Sun, J., N. N. Zheng, and H. Y. Shum. 2003. Stereo matching using belief propagation. IEEE Transactions on Pattern Analysis and Machine Intelligence. 25(7): 787-800.
38. Szeliski, R. and D. Scharstein. 2004. Sampling the disparity space image. IEEE Transactions on Pattern Analysis and Machine Intelligence. 26(3): 419-425.
39. Turk, G. 1992. Re-tiling of polygonal surfaces. Computer Graphics. 26(2): 55-64.
40. Zabih, R. and J. Woodfill. 1994. Non-parametric local transforms for computing visual correspondence. Third European Conf. Computer Vision. 150-158.
dc.identifier.urihttp://tdr.lib.ntu.edu.tw/jspui/handle/123456789/36761-
dc.description.abstract本研究利用電腦立體視覺建立環場的虛擬場景,並配合前人的研究,建立一個虛擬實境地理資訊系統。在傳統的電腦立體視覺中,大多僅針對某一特定目標進行重建,本研究將此方法加以延伸,藉由前人架設好的儀器,以旋轉CCD攝影機的方式拍攝目標地點四周的多組立體視覺影像,依此計算出數個三維模型。我們主要採用的比對方法是改良的Graph Cut方法,再藉由Rank演算法做輔助,並利用像差影像做檢視和操作的媒介,提供即時回饋的後處理方式,能夠簡單並快速地修正比對錯誤的部分。得到所需的三維模型後,我們使用自行發展的演算法將模型轉換成圓柱座標,然後依據其真實地理位置計算相重疊的部分,依據重疊位置之角度給予兩個模型不同的權重並疊加起來,組成一個環場的三維虛擬場景。由於計算得到的資料量相當龐大,因此必須進行資料減量,刪除不必要的稜邊,減少多邊形數目,以增進顯示效率,節省儲存空間。這個部份則是利用Memoryless Simplification演算法,藉由GTS函式庫實做完成,在減量至80%的情況下,與原始模型的誤差為13.01%。經過上述程序處理後的資料,將配合前人的研究,存入地理資訊系統資料庫中,使用者能夠藉由我們自行開發的程式查詢電子地圖上各點的地理資訊,並且同時在虛擬場景中遊覽。我們藉由事前手動設定資料與執行時自動偵測,可以順暢地切換場景,並阻止使用者移動到場景以外的地方,讓使用者在數個場景中遊走時能夠平順自然。zh_TW
dc.description.abstractIn this paper, we built a virtual panorama scene based on computational stereo, and combined it with GIS which is developed by former studies to be a virtual reality GIS. Traditional computational stereo problems confer on only one stereo pair, this study expends it to a panorama case. We rotate two CCD cameras to grab several images around a specific place and then generate 3D models by these stereo pairs. Our main matching algorithm is the improved Graph Cut method, and the Rank method is used as a fast solution. We also provide a post-processing method that is performed depending on the disparity image and has real-time feedback so that we can easily correct bad points deriving from false detections. After getting all models what we need, we merge these models into a 3D virtual panorama scene. We use our own algorithm to translate models into cylinder coordinate system, find the overlapped region, assign weights according to the spatial locations, and then blend them. Since the models generated by computational stereo always have huge size, we use the memoryless simplification to simplify them for fast rendering and saving memories. The error between original model and 80% simplified model is 13.01%. This part is practiced by the GTS library. After doing all of the above, we save the virtual scenes into the GIS developed by former studies, so the users can query geometrical information and visit the virtual scene at the same time in our program. According to the manual preprocessing, we can auto detect at runtime to change scenes or prevent user’s moving to hold he in the scene, so the user can explore the scenes smoothly.en
dc.description.provenanceMade available in DSpace on 2021-06-13T08:14:40Z (GMT). No. of bitstreams: 1
ntu-94-R92631011-1.pdf: 5562472 bytes, checksum: 593247ba8d7c8618a2563a1d98e9eef2 (MD5)
Previous issue date: 2005
en
dc.description.tableofcontents摘要 i
ABSTRACT ii
目錄 iii
圖目錄 v
表目錄 vii
第一章 前言與研究目的 1
1.1 前言 1
1.2 研究背景 1
1.3 研究目的 2
第二章 文獻探討 4
2.1 地理資訊系統 4
2.1.1 地理資訊系統簡介 4
2.1.2 地理資訊系統的內涵 4
2.1.3 網路地理資訊系統(Web GIS) 6
2.2 電腦立體視覺(Computational Stereo) 7
2.2.1 硬體校準(Calibration) 9
2.2.2 關聯對應(Correspondence) 12
2.2.3 座標重建(Reconstruction) 15
2.2.4 電腦立體視覺的應用 15
2.3 虛擬實境(Virtual Reality, VR) 16
2.3.1 影像式虛擬實境(Image-Based VR) 17
2.3.2 幾何式虛擬實境(Geometry-Based VR) 17
2.4 三維模型簡化(Surface Simplification) 18
第三章 研究設備與方法 20
3.1 系統架構 20
3.1.1 硬體架構 20
3.1.2 軟體架構 22
3.2 虛擬場景建立方法 22
3.2.1 資料取得與處理 25
3.2.2 建立三維模型 25
3.2.2.1 計算像差陣列 25
3.2.2.2 計算三維座標 31
3.2.2.3 後處理修正模型 31
3.2.3 將數個模型合併成場景 31
3.2.3.1 轉成圓柱座標 31
3.2.3.2 模型接合 32
3.2.3.3 從圓柱座標轉回直角座標 34
3.2.4 繪製與顯示 36
3.2.4.1 模型簡化 36
3.2.4.2 繪製顯示 38
3.3 多場景接合 38
第四章 結果與討論 44
4.1 立體比對重建系統 44
4.2 像差陣列之建立與參數之影響 44
4.3 後處理修正像差陣列之結果 49
4.4 三維模型之建立、接合,與簡化 52
4.5 與地理資訊系統整合 69
4.6 建立場景之一實例 69
第五章 結論與建議 80
5.1 結論 80
5.2 建議 81
參考文獻 82
dc.language.isozh-TW
dc.subject地理資訊系統zh_TW
dc.subject立體視覺zh_TW
dc.subject虛擬實境zh_TW
dc.subject電腦圖學zh_TW
dc.subjectcomputational stereoen
dc.subjectvirtual realityen
dc.subjectGISen
dc.subjectcomputer graphicsen
dc.title應用電腦立體視覺建立虛擬實境地理資訊系統zh_TW
dc.titleDevelopment of a Virtual Reality GIS Using Stereo Reconstructionen
dc.typeThesis
dc.date.schoolyear93-2
dc.description.degree碩士
dc.contributor.oralexamcommittee歐陽明,盧福明
dc.subject.keyword立體視覺,虛擬實境,電腦圖學,地理資訊系統,zh_TW
dc.subject.keywordcomputational stereo,virtual reality,computer graphics,GIS,en
dc.relation.page96
dc.rights.note有償授權
dc.date.accepted2005-07-20
dc.contributor.author-college生物資源暨農學院zh_TW
dc.contributor.author-dept生物產業機電工程學研究所zh_TW
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