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  1. NTU Theses and Dissertations Repository
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請用此 Handle URI 來引用此文件: http://tdr.lib.ntu.edu.tw/jspui/handle/123456789/69417
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dc.contributor.advisor顏嗣鈞(Hsu-Chun Yen)
dc.contributor.authorLi-Ju Chenen
dc.contributor.author陳俐汝zh_TW
dc.date.accessioned2021-06-17T03:15:10Z-
dc.date.available2018-11-02
dc.date.copyright2018-08-24
dc.date.issued2018
dc.date.submitted2018-07-09
dc.identifier.citation[1] M. Sonka, V. Hlavac, R. Boyle, Image Processing Analysis and Machine Vision, CA, Pacific Grove:PWS, 1999.
[2] H. Edelsbrunner, Geometry and topology for mesh generation, Cambridge University Press, 2001.
[3] S. Izadi, et al., 'KinectFusion: Real-time 3D reconstruction and interaction using a moving depth camera', Proc. ACM Symp. User Interface Software Technol., pp. 559-568, 2011.
[4] A. Dai, M. Nießner, M. Zollofer, S. Izadi, and C. Theobalt. 'BundleFusion: Real-time globally consistent 3D reconstruction using on-the-fly surface re-integration', arXiv:1604.01093, 2016.
[5] R. Schnabel, R. Wahl, and R. Klein. 'Efficient RANSAC for point-cloud shape detection', In Computer Graphics Forum, volume 26, pp. 214–226, 2007.
[6] R. Schnabel, R. Wahl, and R. Klein. 'Completion and reconstruction with primitive shapes', Proc. of Eurographics. Computer Graphics Forum, 2009.
[7] O. Kahler, V. A. Prisacariu, C. Y. Ren, X. Sun, P. H. S. Torr, and D. W. Murray, 'Very high frame rate volumetric integration of depth images on mobile device', IEEE Int'l Symp. on Mixed and Augmented Reality, vol. 22, pp. 1241-1250, 2015.
[8] M. Klingensmith, I. Dryanovski, S. Srinivasa, and J. Xiao, 'Chisel: Real time large scale 3d reconstruction onboard a mobile device', in Robotics Science and Systems, 2015.
[9] M. Fischler, R. Bolles, 'Random sample consensus: A paradigm for model fitting applications to image analysis and automated cartography', Proc. Image Understanding Workshop, pp. 71-88, 1980.
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[11] G. Vosselman, B. Gorte, G. Sithole, T. Rabbani, 'Recognising structure in laser scanner point cloud', Int. Arch. of Photogrammetry Remote Sensing and Spatial Information Sciences, vol. 46, pp. 33-38, 2004.
[12] M. Dzitsiuk, J. Sturm, R. Maier, L. Ma, and D. Cremers. 'De-noising, stabilizing and completing 3d reconstructions on-the-go using plane priors', CoRR, abs/1609.08267, 2016.
[13] G. Roth, M.D. Levine, 'Extracting geometric primitives', CVGIP: Image Understanding, vol. 58, no. 1, pp. 1-22, 1993.
[14] S. Bektas, 'Orthogonal (Shortest) Distance to the Hyperboloid', International Journal of Research in Engineering and Applied Sciences(IJREAS). Vol. 7, pp. 46~56, 2007.
[15] G. Lukacs, A. D. Marshall, R. R. Martin, 'Geometric least-squares fitting of spheres cylinders cones and tori', Geometric Modelling Laboratory Computer and Automation Research, pp. 671, 1997.
[16] S. Bektas, 'Orthogonal Distance from an Ellipsoid', Boletim de Ciencias Geodesicas, Vol. 20, No. 4 ISSN 1982-2170, http://dx.doi.org/10.1590/S1982-217020140004000400053, 2014
[17] D. Myatt, P. Torr, S. Nasuto, J. Bishop, R. Craddock, 'NAPSAC: High Noise High Dimensional Robust Estimation-It's in the Bag', Proc. British Machine Vision Conf. (BMVC '02), vol. 2, pp. 458-467, 2002.
[18] J. Andrews and C. H. Séquin, 'Type-constrained direct fitting of quadric surfaces', Comput.-Aided Design Appl., vol. 11, no. 1, pp. 107–119, 2013.
[19] H. Hoppe, T. DeRose, T. Duchamp, J. McDonald, and W. Stuetzle. 'Surface reconstruction from unorganized points', In Computer Graphics (SIGGRAPH ’92 Proceedings), volume 26, pp. 71–78, 1992.
[20] C.M. Shakarji, 'Least-squares fitting algorithms of the NIST algorithm testing system', Journal of Research of the National Institute of Standards and Technology, vol.103, pp. 633-641, 1998.
dc.identifier.urihttp://tdr.lib.ntu.edu.tw/jspui/handle/123456789/69417-
dc.description.abstract近幾年電腦圖學的進步,使得相關的研究發展快速,譬如辨識、三維重建、切割等相關議題都有許多的探討,其中我們針對形狀辨識有相關的研究,為了使三維物件可以簡化的表達,減少儲存空間的使用,本論文利用三維形狀與基本參數表達模型,基於我們認為僅用圓形類形狀與平面,無法完全表達所有物體,因此,我們延伸更多的形狀,使得我們可以偵測更多的形狀,我們的系統增加了橢圓柱、橢圓椎、橢球、雙曲面等,並增加了更多的參數,基於octree的資料結構,隨機取點,由本論文提供的形狀參數算法,得出形狀的參數,並透過隨機抽樣一致算法,取得最佳的形狀參數,再使用符合最佳形狀的點數,重新調整參數,以得到偵測形狀與參數。以本論文與已知文獻結果做比較,本論文可以偵測出更複雜的形狀,未來也可以增加其他模型,以增加系統偵測形狀的多樣性。zh_TW
dc.description.abstractIn recent years, the advance of computer vision has led to the rapid development of related research areas, such as shape recognition, 3D reconstruction, and shape segmentation. In order to simplify the presentation of a 3D model and to reduce the storage space, it is a common practice to use simple 3D shapes and their parameters to interpret real world models. As a result, 3D shape recognition has become a research topic of importance and interest in many real-world applications. Existing work in the literature deals mostly with simple circular-shapes. In order to better cope with more complex shapes in existence in the real-world, our work extends the research on shape recognition by incorporating additional shapes of quadric surfaces including elliptic cylinders, elliptic cones, ellipsoids, circular-hyperboloids of one sheet, and circular-hyperboloids of two sheets. We use RANSAC (RANdom SAmple Consensus) algorithm to randomly choose sample points and to find the parameters repeatedly and finally find the best solution based on the octrees. At the end, we also use a re-fitting method to improve the accuracy of the parameters of the shape. In comparison with existing result in the literature, our work is able to detect more complex shapes. In the future, we plan to add additional shape models, increasing the versatility of our system.en
dc.description.provenanceMade available in DSpace on 2021-06-17T03:15:10Z (GMT). No. of bitstreams: 1
ntu-107-R04921085-1.pdf: 5952417 bytes, checksum: 4a37a59be1d359b59b187a106c282733 (MD5)
Previous issue date: 2018
en
dc.description.tableofcontents口試委員會審定書 #
銘謝 I
摘要 II
ABSTRACT III
List of figures IV
List of tables VII
Contents VIII
Chapter 1 Introduction 1
Chapter 2 Our Shape Detection Method 9
2.1 Overview of our method 9
2.2 RANdom SAmple Consensus (RANSAC) 10
2.3 Shape estimation 11
2.3.1 Primitive of the shape 12
2.3.2 Distance of the shape 20
2.4 Sampling strategy 23
2.4.1 Complexity and probabilities 23
2.4.2 Localized sampling 23
2.4.3 Number of candidates 24
2.5 Score evaluation 25
2.5.1 Connect component 26
2.6 Refitting 26
Chapter 3 Experimental Evaluation 27
3.1 Environment 27
3.2 Results 28
3.2.1 Comparison 28
3.2.2 Noise with fitting 33
3.2.3 3D model scanned by Kinect 36
Chapter 4 Conclusion and Future Work 50
Bibliography 52
dc.language.isoen
dc.subject隨機抽樣一致算法zh_TW
dc.subject三維重建zh_TW
dc.subject偵測形狀zh_TW
dc.subjectshape detectionen
dc.subject3D reconstructionen
dc.subjectRansacen
dc.title在三維點雲中使用隨機取樣一致算法偵測二次曲面zh_TW
dc.titleDetecting Quadric Surfaces in 3D Point-Clouds
Using RANSAC
en
dc.typeThesis
dc.date.schoolyear106-2
dc.description.degree碩士
dc.contributor.oralexamcommittee雷欽隆(Chin-Laung Lei),郭斯彥(Sy-Yen Kuo),王勝德(Sheng-De Wang),莊仁輝(Jen-Hui Chuang)
dc.subject.keyword隨機抽樣一致算法, 三維重建, 偵測形狀,zh_TW
dc.subject.keywordRansac, 3D reconstruction, shape detection,en
dc.relation.page54
dc.identifier.doi10.6342/NTU201801358
dc.rights.note有償授權
dc.date.accepted2018-07-09
dc.contributor.author-college電機資訊學院zh_TW
dc.contributor.author-dept電機工程學研究所zh_TW
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