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http://tdr.lib.ntu.edu.tw/jspui/handle/123456789/69032完整後設資料紀錄
| DC 欄位 | 值 | 語言 |
|---|---|---|
| dc.contributor.advisor | 洪一平 | |
| dc.contributor.author | Jui-Chun Hsiao | en |
| dc.contributor.author | 蕭睿均 | zh_TW |
| dc.date.accessioned | 2021-06-17T02:48:10Z | - |
| dc.date.available | 2022-09-07 | |
| dc.date.copyright | 2017-09-07 | |
| dc.date.issued | 2017 | |
| dc.date.submitted | 2017-08-15 | |
| dc.identifier.citation | [1] FutureTown, http://futuretown.io, 2017.
[2] T. Moon and G. J. Kim, 'Design and evaluation of a wind display for virtual reality,' in Proceedings of the ACM symposium on Virtual reality software and technology, 2004, pp. 122-128: ACM. [3] F. Hülsmann, J. Fröhlich, N. Mattar, and I. Wachsmuth, 'Wind and warmth in virtual reality: implementation and evaluation,' in Proceedings of the 2014 Virtual Reality International Conference, 2014, p. 24: ACM. [4] M. Rheiner, 'Birdly an attempt to fly,' in ACM SIGGRAPH 2014 Emerging Technologies, 2014, p. 3: ACM. [5] L.-P. Cheng, P. Lühne, P. Lopes, C. Sterz, and P. Baudisch, 'Haptic turk: a motion platform based on people,' in Proceedings of the 32nd annual ACM conference on Human factors in computing systems, 2014, pp. 3463-3472: ACM. [6] L. Deligiannidis and R. J. Jacob, 'The vr scooter: Wind and tactile feedback improve user performance,' in 3D User Interfaces, 2006. 3DUI 2006. IEEE Symposium on, 2006, pp. 143-150: IEEE. [7] H. Benko, C. Holz, M. Sinclair, and E. Ofek, 'Normaltouch and texturetouch: High-fidelity 3d haptic shape rendering on handheld virtual reality controllers,' in Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016, pp. 717-728: ACM. [8] A. Israr et al., 'Po2: augmented haptics for interactive gameplay,' in ACM SIGGRAPH 2015 Emerging Technologies, 2015, p. 21: ACM. [9] Y.-S. Chen et al., 'SoEs: Attachable Augmented Haptic on Gaming Controller for Immersive Interaction,' in Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016, pp. 71-72: ACM. [10] S. Cardin, D. Thalmann, and F. Vexo, 'Head mounted wind,' in proceeding of the 20th annual conference on Computer Animation and Social Agents (CASA2007), 2007, no. VRLAB-CONF-2007-136, pp. 101-108. [11] J. Lee and G. Lee, 'Designing a Non-contact Wearable Tactile Display Using Airflows,' in Proceedings of the 29th Annual Symposium on User Interface Software and Technology, 2016, pp. 183-194: ACM. [12] Y. Suzuki and M. Kobayashi, 'Air jet driven force feedback in virtual reality,' IEEE computer graphics and applications, vol. 25, no. 1, pp. 44-47, 2005. [13] Y. Kojima, Y. Hashimoto, and H. Kajimoto, 'A novel wearable device to present localized sensation of wind,' in Proceedings of the International Conference on Advances in Computer Enterntainment Technology, 2009, pp. 61-65: ACM. [14] R. L. Peiris, W. Peng, Z. Chen, L. Chan, and K. Minamizawa, 'ThermoVR: Exploring Integrated Thermal Haptic Feedback with Head Mounted Displays,' in Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017, pp. 5452-5456: ACM. [15] N. Ranasinghe, P. Jain, S. Karwita, D. Tolley, and E. Y.-L. Do, 'Ambiotherm: Enhancing Sense of Presence in Virtual Reality by Simulating Real-World Environmental Conditions,' in Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems, 2017, pp. 1731-1742: ACM. [16] P.-H. Han et al., 'AoEs: enhancing teleportation experience in immersive environment with mid-air haptics,' in ACM SIGGRAPH 2017 Emerging Technologies, 2017, p. 3: ACM. [17] R. Sodhi, I. Poupyrev, M. Glisson, and A. Israr, 'AIREAL: interactive tactile experiences in free air,' ACM Transactions on Graphics (TOG), vol. 32, no. 4, p. 134, 2013. | |
| dc.identifier.uri | http://tdr.lib.ntu.edu.tw/jspui/handle/123456789/69032 | - |
| dc.description.abstract | 隨著電腦效能與顯示技術的進步,虛擬實境(Virtual Reality)成為了沈浸式體 驗中的顯學。在傳統的視覺與聽覺回饋之外,觸覺回饋是提升在虛擬環境中沈浸 感的關鍵之鑰。而比起接觸式的觸覺,非接觸式觸覺因為產生的延遲、強度的不 足又更難以與視覺、聽覺融合。為了模擬虛擬實境中操作時的非接觸式觸覺,我 們研發了一個半指向型的風回饋系統。我們希望能夠透過不同方向的風回饋增加 使用者在虛擬實境中的沈浸感。並藉由一系列者研究來探討人類手部對於風回饋 的認知能力,接著再探討視覺對於手部認知能力的影響,最終透過實驗證明有方 向性的風回饋可以有效提升使用者的沈浸感。 | zh_TW |
| dc.description.abstract | As the progress of computation ability and display technology, Virtual Reality has become the mainstream of immersive experience. Besides visual and audio feedbacks, tactile feedback is the key to enhance the presence of virtual environment. Tactile feedback can be classified into contact tactile feedback and non-contact tactile feedback. Comparison with contact tactile feedback, non-contact tactile feedback is more difficult to integrate with virtual scene because the latency and intensity. To simulate the wind feedback of manipulation in the virtual environment, we develop a controller-based tactile device with fan array. We suppose that adopting directional wind can increase the immersion of users. To evaluate our hypothesis and device, we conducted three user studies to explore the cognitive function of human’s hand and the influence from vision. Finally, we prove that directional wind stimuli can improve the immersion effectively. | en |
| dc.description.provenance | Made available in DSpace on 2021-06-17T02:48:10Z (GMT). No. of bitstreams: 1 ntu-106-R04922115-1.pdf: 18261649 bytes, checksum: 1413987f253da0f3df74ade685199bfa (MD5) Previous issue date: 2017 | en |
| dc.description.tableofcontents | 口試委員會審定書................................................................................................ #
誌謝.......................................................................................................... i 中文摘要...................................................................................................... ii ABSTRACT ................................................................................................... iii CONTENTS..................................................................................................... iv LIST OF FIGURES ............................................................................................. vi LIST OF TABLES ............................................................................................ viii 1 Introduction ........................................................................................... 1 2 Relate Work ............................................................................................ 3 2.1 Haptic Technology in VR................................................................................. 3 2.2 Wind Feedback System.................................................................................... 4 2.3 Directional Tactile Display ............................................................................ 5 3 Design Consideration ................................................................................... 7 3.1 Wind Stimuli ........................................................................................... 7 3.1.1 Resolution ............................................................................................. 7 3.1.2 Latency ................................................................................................ 7 3.1.3 Effective Zone ......................................................................................... 8 3.2 Somatosensory system ................................................................................... 8 3.2.1 Body Location and Sensing Area ......................................................................... 8 3.2.2 Behavior and Interaction ............................................................................... 9 3.3.3 Alignment ............................................................................................. 10 4 Implementation......................................................................................... 12 4.1 Hardware .............................................................................................. 12 4.2 Algorithm ............................................................................................. 13 5 Evaluation ............................................................................................ 16 5.1 User Study 1: cognitive function measurement .......................................................... 16 5.2 User Study 2: Dynamic Wind Stimuli..................................................................... 20 5.3 User Study 3: Consistency and Immersion ............................................................... 24 5.4 Conclusion ............................................................................................ 29 6 Future Work ........................................................................................... 30 REFERENCE ................................................................................................... 31 | |
| dc.language.iso | en | |
| dc.subject | 觸覺回饋 | zh_TW |
| dc.subject | 虛擬實境 | zh_TW |
| dc.subject | 風感介面 | zh_TW |
| dc.subject | 虛擬實境 | zh_TW |
| dc.subject | 沈浸式體驗 | zh_TW |
| dc.subject | 觸覺回饋 | zh_TW |
| dc.subject | 非接觸式觸覺 | zh_TW |
| dc.subject | 非接觸式觸覺 | zh_TW |
| dc.subject | 風感介面 | zh_TW |
| dc.subject | 操作體驗 | zh_TW |
| dc.subject | 沈浸式體驗 | zh_TW |
| dc.subject | 操作體驗 | zh_TW |
| dc.subject | virtual reality | en |
| dc.subject | immersive interaction | en |
| dc.subject | haptic feedback | en |
| dc.subject | non-contact tactile feedback | en |
| dc.subject | manipulation experience | en |
| dc.subject | virtual reality | en |
| dc.subject | immersive interaction | en |
| dc.subject | haptic feedback | en |
| dc.subject | non-contact tactile feedback | en |
| dc.subject | manipulation experience | en |
| dc.title | 利用指向性風回饋介面來強化虛擬實境中的操作體驗 | zh_TW |
| dc.title | Directional Wind Display for Enhancing manipulation experience in Virtual Reality | en |
| dc.type | Thesis | |
| dc.date.schoolyear | 105-2 | |
| dc.description.degree | 碩士 | |
| dc.contributor.oralexamcommittee | 葛如鈞,詹力韋,余能豪,周建興 | |
| dc.subject.keyword | 虛擬實境,沈浸式體驗,觸覺回饋,非接觸式觸覺,風感介面,操作體驗, | zh_TW |
| dc.subject.keyword | virtual reality,immersive interaction,haptic feedback,non-contact tactile feedback,manipulation experience, | en |
| dc.relation.page | 33 | |
| dc.identifier.doi | 10.6342/NTU201703271 | |
| dc.rights.note | 有償授權 | |
| dc.date.accepted | 2017-08-16 | |
| dc.contributor.author-college | 電機資訊學院 | zh_TW |
| dc.contributor.author-dept | 資訊工程學研究所 | zh_TW |
| 顯示於系所單位: | 資訊工程學系 | |
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| ntu-106-1.pdf 未授權公開取用 | 17.83 MB | Adobe PDF |
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