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  1. NTU Theses and Dissertations Repository
  2. 工學院
  3. 機械工程學系
請用此 Handle URI 來引用此文件: http://tdr.lib.ntu.edu.tw/jspui/handle/123456789/61740
完整後設資料紀錄
DC 欄位值語言
dc.contributor.advisor陳湘鳳(Shana Smith)
dc.contributor.authorCHih-Wen Hsuen
dc.contributor.author徐智文zh_TW
dc.date.accessioned2021-06-16T13:11:25Z-
dc.date.available2018-08-08
dc.date.copyright2013-08-08
dc.date.issued2013
dc.date.submitted2013-07-31
dc.identifier.citationAoki Takafumi ,Mitake Hironori ,Keoki Danial ,Hasegawa ShoichiSato Makoto, (2009), Wearable haptic device to present contact sensation based on cutaneous sensation using thin wire, paper presented at the International Conference on Advances in Computer Entertainment Technology, ACE 2009, October 29, 2009 - October 31, 2009, Athens, Greece.
CUI Inc, (2013), retrieved June 13, 2013, from http://www.cui.com/product/resource/cdm-20008.pdf
CyberGlove System, (2013), retrieved June 11, 2013, from http://www.cyberglovesystems.com/
Geomagic, (2013), retrieved June 11, 2013, from http://geomagic.com/en/products-landing-pages/sensable
Goldstein E. bruce, (2010), Sensation and Perception, 8E: WADSWORTH.
Hashimoto Yuki ,Nakata SatsukiKajimoto Hiroyuki, (2009), Novel tactile display for emotional tactile experience, paper presented at the International Conference on Advances in Computer Entertainment Technology, ACE 2009, October 29, 2009 - October 31, 2009, Athens, Greece.
Hayward VincentCruz-Hern’andez Juan Manuel, (2000), TACTILE DISPLAY DEVICE USING DISTRIBUTED LATERAL SKIN STRETCH, paper presented at the Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems, IMECE 2000 Conference.
Kyung Ki-Uk ,Son Seung-Woo ,Kwon Dong-SooKim Mun-Sang, (2004), Design of an integrated tactile display system, paper presented at the Proceedings- 2004 IEEE International Conference on Robotics and Automation, April 26, 2004 - May 1, 2004, New Orleans, LA, United States.
Lee Ji Liang, (2011), A Texture Simulation Method Using Complex Vibrations Based on Linear Filtering Principles and Neural Network Theory, Nation Taiwan University.
Lylykangas Jani ,Surakka Veikko ,Salminen Katri ,Raisamo Jukka ,Laitinen Pauli ,Ronning KasperRaisamo Roope, (2011), Designing tactile feedback for piezo buttons, paper presented at the 29th Annual CHI Conference on Human Factors in Computing Systems, CHI 2011, May 7, 2011 - May 12, 2011, Vancouver, BC, Canada.
Minamizawa Kouta ,Fukamachi Souichiro ,Kajimoto Hiroyuki ,Kawakami NaokiTachi Susumu, (2007), Wearable haptic display to present virtual mass sensation, paper presented at the ACM SIGGRAPH 2007 Sketches, SIGGRAPH'07, August 5, 2007 - August 9, 2007, San Diego, CA, United States.
P5 glove, (2013), Retrieved June 13, 2013, from http://inition.co.uk/3D-Technologies/essential-reality-p5-glove
Park Gunhyuk ,Choi Seungmoon ,Hwang Kyunghun ,Kim Sunwook ,Sa JaecheonJoung Moonchae, (2011), Tactile effect design and evaluation for virtual buttons on a mobile device touchscreen, paper presented at the 13th International Conference on Human-Computer Interaction with Mobile Devices and Services, Mobile HCI 2011, August 30, 2011 - September 2, 2011, Stockholm, Sweden.
rubber dome, (2013), retrieved June 18, 2013, from http://www.mdig.com.br/imagens/oqueeisto/objeto089.jpg
Sziebig Gabor ,Solvang Bjorn ,Kiss CsabaKorondi Peter, (2009), Vibro-tactile feedback for VR systems, paper presented at the 2009 2nd Conference on Human System Interactions, HSI '09, May 21, 2009 - May 23, 2009, Catania, Italy.
Tashiro Kaoru ,Shiokawa Yuta ,Aono TomotakeMaeno Takashi, (2009), Realization of Button Click Feeling by Use of Ultrasonic Vibration and Force Feedback. IEEE.
Tzafestas Costas S. ,Birbas Kostas ,Koumpouros YiannisChristopoulos Dimitris, (2008), Pilot Evaluation Study of a Virtual Paracentesis Simulator for Skill Training and Assessment: The Beneficial Effect of Haptic Display (Vol. Presence. Vol. 17,No 2).

Wu You ,Schmidt Lara ,Parker Matthew ,Strong John ,Bruns MichaelRamani Vinayak Karthik, (2012), ACTIVE-HAND: AUTOMATIC CONFIGURABLE TACTILE INTERACTION IN VIRTUAL ENVIRONMENT, paper presented at the Proceedings of the ASME 2012 International Design Engineering Technical Conferences & Computers and Information in Engineering Conference.
Yeager Yu, (2013), Retrieved June 13, 2013, from http://chinese.engadget.com/2010/02/28/05-keyboardworld/
dc.identifier.urihttp://tdr.lib.ntu.edu.tw/jspui/handle/123456789/61740-
dc.description.abstract虛擬實境是一個非常重要的技術,不論是用來做產品展示、產品設計、模擬訓練等,都能透過虛擬實境實現。觸覺力回饋可用於增進虛擬實境系統的力回饋裝置的回饋,也可用來改善電子裝置的觸控面板的回饋。然而電子裝置的觸控面板仍比電腦鍵盤有諸多限制。觸控面板的觸覺力回饋並不會與電腦鍵盤的回饋一樣。因此本研究開發一個具有觸覺力回饋的虛擬實境鍵盤。虛擬實境鍵盤能產生與真實鍵盤相仿的觸覺力回饋。李(2011) 發展一個產生擬真觸覺力回饋的方法。本研究利用李(2011) 的理論創造出具有觸覺力回饋的虛擬實境鍵盤。此虛擬實境鍵盤利用數據手套、客製化軟體,以及微型喇叭產生相仿於真實鍵盤的觸覺力回饋。本研究使用虛擬實境鍵盤進行了人因測試,以測試結果來評斷使用者對虛擬鍵盤的感受,而結果顯示對於虛擬實境環境的使用者評價,虛擬鍵盤可產生正面的影響。zh_TW
dc.description.abstractVirtual reality (VR) is a very important technology. Virtual reality is used for product design, virtual prototyping, and training. Tactile haptic feedback is used to improve feedback in haptic devices for virtual reality systems. Tactile haptic feedback is also used to improve feedback in touch panels for electronic devices. However, touch panels for electronic devices are still more limited than keyboards for computers. Tactile haptic feedback in touch panels for electronic devices is not as strong of natural as tactile haptic feedback in keyboards for computers. Therefore, this thesis develops a virtual reality keyboard with tactile haptic feedback. The virtual reality keyboard creates tactile haptic feedback that is similar to tactile haptic feedback from a real keyboard. Lee (2011) developed a method for creating realistic tactile haptic feedback. This thesis uses the method in Lee’s (2011) thesis to create a virtual reality keyboard with tactile haptic feedback. The virtual reality keyboard uses a data glove, custom software, and micro-speakers to create tactile haptic feedback that is similar to a real keyboard. This thesis uses the virtual keyboard to conduct a user test, uses user test results to determine user response to the virtual keyboard, and shows that the virtual keyboard has a positive effect on user evaluations of a virtual reality environment.en
dc.description.provenanceMade available in DSpace on 2021-06-16T13:11:25Z (GMT). No. of bitstreams: 1
ntu-102-R00522634-1.pdf: 7801164 bytes, checksum: a259dfda1a02185d45c0517ded51c7be (MD5)
Previous issue date: 2013
en
dc.description.tableofcontents摘要 I
Abstract II
Contents III
List of Figures VI
List of Tables X
Chapter 1 Introduction 1
1.1 Background 1
1.2 Application 2
1.3 Motivation and Purpose 2
Chapter 2 Literature Review 4
2.1 Haptic Devices 4
2.2 Skin Characteristics 13
2.3 Keyboard Knowledge 16
Chapter 3 Keyboard Measurement 21
Chapter 4 Method 37
4.1 Method 37
4.2 Discussion 39
Chapter 5 Implementation Process 41
5.1 Neutral Network 41
5.2 Training Data Collection 42
5.2.1 Hardware 42
5.2.1.1 Micro Speaker 42
5.2.1.2 Detector 43
5.2.1.3 Other Device 44
5.2.2 Training Data 44
5.3 Back Propagation NN Algorithm 50
5.4 Training Result 53
Chapter 6 User Test 63
6.1 Test Environment 63
6.1.1 P5 Glove 63
6.1.2 Quest3D 65
6.1.3 Micro Speaker 68
6.1.4 3-D screen and NVIDIA 3-D glasses 69
6.2 User Test 70
6.3 Result 73
Chapter 7 Conclusion 76
7.1 Contribution and Conclusion 76
7.2 Discussion 77
7.3 Future Work 77
Reference 79
Appendix 1 84
dc.language.isozh-TW
dc.title一個具有觸覺力回饋的虛擬實境鍵盤zh_TW
dc.titleA Virtual Reality Keyboard with Tactile Haptic Feedbacken
dc.typeThesis
dc.date.schoolyear101-2
dc.description.degree碩士
dc.contributor.oralexamcommittee劉正良(Cheng-Liang Liu),蔡曜陽(Yao-Yang Tsai)
dc.subject.keyword虛擬環境,鍵盤,觸覺力回饋,數據手套,微型喇叭,zh_TW
dc.subject.keywordVirtual reality,keyboard,tactile haptic feedback,data glove,micro-speaker,en
dc.relation.page85
dc.rights.note有償授權
dc.date.accepted2013-07-31
dc.contributor.author-college工學院zh_TW
dc.contributor.author-dept機械工程學研究所zh_TW
顯示於系所單位:機械工程學系

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