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  1. NTU Theses and Dissertations Repository
  2. 電機資訊學院
  3. 資訊網路與多媒體研究所
請用此 Handle URI 來引用此文件: http://tdr.lib.ntu.edu.tw/jspui/handle/123456789/53792
完整後設資料紀錄
DC 欄位值語言
dc.contributor.advisor李明穗
dc.contributor.authorLin Shih-Sungen
dc.contributor.author林世嵩zh_TW
dc.date.accessioned2021-06-16T02:29:50Z-
dc.date.available2016-07-31
dc.date.copyright2015-07-31
dc.date.issued2015
dc.date.submitted2015-07-31
dc.identifier.citation[1] W. van Mechelen, “Running Injuries: A review of the Epidemiological Literature,”
Sports Medicine, vol. 14, Issue 5, pp. 320-335, November 1992.
[2] R. N. van Gent, D. Siem, M. van Middelkoop, A. G. van Os, S. M. A. Bierma-
Zeinstra, B. W. Koes, “Incidence and determinants of lower extremity running
injuries in long distance runners: A systematic review,” Br. J. Sports Med., vol. 41,
Issue 8, pp. 469–480, Aug 2007.
[3] A. Bränzel, C. Holz, D. Hoffmann, D. Schmidt, M. Knaust, P. Lühne, R. Meusel, S.
Richter, P. Baudisch, 'GravitySpace: Tracking Users and Their Poses in a Smart
Room Using a Pressure-Sensing Floor,' in Proc. of CHI’13, pp. 725–734.
[4] T. Augsten, K. Kaefer, R. Meusel, C. Fetzer, D. Kanitz, T. Stoff , T. Becker, C. Holz,
and P. Baudisch, 'Multitoe: high-precision interaction with back-projected floors
based on high-resolution multi-touch input,' in Proc. of UIST’10, pp. 209–218.
[5] M.-C. Yu, H. Wu, M.-S. Lee, Y.-P. Hung, ' Multimedia-assisted breathwalk-aware
system,', IEEE Trans. Biomed. Eng., vol. 59, Issue 12, pp. 3276-3282, Dec. 2012.
[6] J. Paradiso, 'FootNotes: Personal Reflections on the Development of Instrumented
Dance Shoes and their Musical Applications,' Digital Performance, Anomalie,
digital arts, Vol. 2, pp. 34-49, 2002.
[7] J. Watanabe, H. Ando, T. Maeda, “Shoe–Shaped Interface for Inducing a Walking
Cycle,” in Proc. Int. Conf. on Augmented Tele-existence, pp. 30–34, 2005.
[8] I. Choi, C. Ricci, “Foot-mounted gesture detection and its application in virtual
environments,” in Proc. IEEE Int. Conf. Syst., Man, Cybern., Comput. Cybern.
Simul., vol. 5, pp. 4248–4253, Oct. 1997.
[9] S. Bamberg, A. Y. Benbasat, D. M. Scarborough, D. E. Krebs, and J. A. Paradiso,
“Gait analysis using a shoe-integrated wireless sensor system,” IEEE Trans. Inf.
Technol. Biomed., vol. 12, pp. 413–423, 2008.
[10] R. E. Morley, E. J. Richter, J. W. Klaesner, K. S. Maluf, and M. J. Mueller, “In-shoe
multisensory data acquisition system,” IEEE Trans. Biomed. Eng., vol. 48, no. 7,
pp. 815–820, Jul. 2001.
[11] I. P. Pappas, T. Keller, and S. Mangold, “A reliable, gyroscope based gait phase
detection sensor embedded in a shoe insole,” IEEE Trans. Neural Syst. Rehabil.
Eng., vol. 9, no. 2, pp. 113–125, Jun. 2001.
[12] (2015) Tekscan. [Online]. Available: https://www.tekscan.com.
[13] C.-C. Chang and C.-J. Lin, “LIBSVM : a library for support vector machines,”
ACM Transactions on Intelligent Systems and Technology, vol. 2, issue 3, no. 27,
pp. 1–27, 2011.
[14] R.-E. Fan, K.-W. Chang, C.-J. Hsieh, X.-R. Wang, and C.-J. Lin, “LIBLINEAR: A
library for large linear classification,” Journal of Machine Learning Research, no.
9, pp.1871-1874, 2008.
dc.identifier.urihttp://tdr.lib.ntu.edu.tw/jspui/handle/123456789/53792-
dc.description.abstract由於近年人們認知到健康的重要性,各式各樣的主題路跑及馬拉松活動成為
了人們熱愛的活動,不僅可以促進身體的健康,還能與朋友們維繫感情,並從運動
中獲得成就感。但許多路跑造成的運動傷害卻在無形之中悄悄發生,人們經常忽略
了體能的負荷狀態,而導致熱衰竭、脫水、肌肉痙攣、膝蓋疼痛、扭傷及拉傷等。
因此,如何協助人們在享受路跑之餘,避免運動傷害的發生成為了一個重要的課題。
許多知名大廠也積極參與運動相關設備的研究及產品開發,推出各式各樣的穿戴
式設備, 但產品主要針對如何激勵使用者運動, 將運動結合遊戲化因子
(Gamification),並給予虛擬分數(Rewards),讓好友間彼此鼓勵及競爭,卻忽略了
運動安全上的問題。本篇論文提出一個藉由穿戴式裝置評估跑者體能的系統,跑者
只需穿上此款於腳底裝上壓力感測器(Force-sensor resistor)之穿戴式裝置,即可開
始進行跑步運動。系統會將跑者剛開始跑步之一段時間的壓力特徵值數據做為體
能良好之參考依據,並持續紀錄壓力特徵值,再經由如SVM 及LIBLINEAR 機器
學習之方式分類及評估體能消耗,給予即時的體能剩餘量參考資訊,在跑者體能即
將耗盡時,主動提醒跑者做適當休息,以免造成自身運動傷害。實驗結果顯示,基
於機器學習之評估方法能符合跑者之自行體能評估值,且跑者能在跑步結束後,獲
知整體體能消耗趨勢,進而了解自身體能衰退情形並於跑步時有效分配體能。
zh_TW
dc.description.abstractRecently, due to the prevalence of the long-distance running and Marathon, lots of
featured running events have been held. Participating in a running event can not only
improve our health but also bond with our friends. Nevertheless, there are lots of injury
that may occur when people enjoy in the running events, such as heart exhaustion, muscle
spasm, knee injuries, dehydration and strain. Therefore, how to avoid injury from running
becomes an important issue that is worthy of be discussed. In this thesis, we propose a
system which can use wearable devices to evaluate the stamina. System will records the
normalized pressure features collected during the beginning of the run as the energetic
reference, then classify and evaluate the stamina through machine learning methods, such
as SVM and LIBLINEAR. The system can give runners the information of stamina in
real-time and alarm the runners when their stamina is about to run out. This way, runners
can have appropriate rest before they get injured. The experimental results shown that the
evaluation method based on machine learning is in accordance with the runner’s feeling,
also, runners will obtain the trend of stamina consuming when they finish running.
en
dc.description.provenanceMade available in DSpace on 2021-06-16T02:29:50Z (GMT). No. of bitstreams: 1
ntu-104-R02944003-1.pdf: 2704754 bytes, checksum: 7a926acc0832ea8285ce68e0ed40a0f1 (MD5)
Previous issue date: 2015
en
dc.description.tableofcontents口試委員會審定書 ........................................................................................................... #
誌謝 ................................................................................................................................... i
中文摘要 .......................................................................................................................... ii
ABSTRACT .................................................................................................................... iii
CONTENTS .................................................................................................................... iv
LIST OF FIGURES ......................................................................................................... vi
Chapter 1 Introduction .............................................................................................. 1
Chapter 2 Related Work ............................................................................................ 3
2.1 Interactive Multimedia System ....................................................................... 3
2.2 Medical Treatment and Rehabilitation System ............................................... 6
Chapter 3 Proposed Method ..................................................................................... 8
3.1 System Overview ............................................................................................ 8
3.2 Stance Recognition ....................................................................................... 11
3.2.1 Normalization ...................................................................................... 12
3.2.2 SVM Model ......................................................................................... 15
3.3 Fatigue Analysis ........................................................................................... 16
3.3.1 LIBLINEAR Model ............................................................................ 17
3.3.2 LIBLINEAR Predictor ........................................................................ 18
3.4 Evaluation of Stamina .................................................................................. 19
Chapter 4 Experiment Results ................................................................................ 22
4.1 Results of Stance Recognition ...................................................................... 22
4.2 Results of Evaluated Stamina and User Study ............................................. 23
Chapter 5 Conclusion and Future Work ................................................................ 47
5.1 Conclusion .................................................................................................... 47
5.2 Future Work .................................................................................................. 48
REFERENCE .................................................................................................................. 49
dc.language.isoen
dc.title利用穿戴式裝置評估使用者於運動中之體能狀態zh_TW
dc.titleStamina Evaluation During Exercise with Wearable Devicesen
dc.typeThesis
dc.date.schoolyear103-2
dc.description.degree碩士
dc.contributor.oralexamcommittee余能豪,盧凱熙
dc.subject.keyword穿戴式設備,機器學習,體能評估,zh_TW
dc.subject.keywordWearable devices,Machine learning,Evaluation of stamina,en
dc.relation.page49
dc.rights.note有償授權
dc.date.accepted2015-07-31
dc.contributor.author-college電機資訊學院zh_TW
dc.contributor.author-dept資訊網路與多媒體研究所zh_TW
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