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  1. NTU Theses and Dissertations Repository
  2. 電機資訊學院
  3. 資訊網路與多媒體研究所
Please use this identifier to cite or link to this item: http://tdr.lib.ntu.edu.tw/jspui/handle/123456789/49114
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dc.contributor.advisor陳彥仰(Yen-Yang Chen)
dc.contributor.authorPo-Wei Leeen
dc.contributor.author李柏緯zh_TW
dc.date.accessioned2021-06-15T11:16:23Z-
dc.date.available2018-08-25
dc.date.copyright2016-08-25
dc.date.issued2016
dc.date.submitted2016-08-19
dc.identifier.citation[1] J. Blom. Personalization: A taxonomy. In CHI ’00 Extended Abstracts on Human Factors in Computing Systems, CHI EA ’00, pages 313–314, New York, NY, USA, 2000. ACM.
[2] Y. Chang, S. L’Yi, K. Koh, and J. Seo. Understanding users’ touch behavior on large mobile touch-screens and assisted targeting by tilting gesture. In Proceedings of the 33rd Annual ACM Conference on Human Factors in Computing Systems, CHI ’15, pages 1499–1508, New York, NY, USA, 2015. ACM.
[3] L. Findlater and J. McGrenere. A comparison of static, adaptive, and adaptable menus. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, CHI ’04, pages 89–96, New York, NY, USA, 2004. ACM.
[4] A. Inc. iPhone 6 Design, 2014. [Retrieved on Sept. 19, 2014.].
[5] A. Karlson, B. Bederson, and J. Contreras-Vidal. Understanding single-handed mo- bile device interaction. Handbook of research on user interface design and evaluation for mobile technology, pages 86–101, 2006.
[6] A. K. Karlson and B. B. Bederson. Thumbspace: Generalized one-handed input for touchscreen-based mobile devices. In Proceedings of the 11th IFIP TC 13 Inter- national Conference on Human-computer Interaction, INTERACT’07, pages 324– 338, Berlin, Heidelberg, 2007. Springer-Verlag.
[7] A. K. Karlson, B. B. Bederson, and J. SanGiovanni. Applens and launchtile: Two designs for one-handed thumb use on small devices. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, CHI ’05, pages 201–210, New York, NY, USA, 2005. ACM.
[8] S. Kim, J. Yu, and G. Lee. Interaction techniques for unreachable objects on the touchscreen. In Proceedings of the 24th Australian Computer-Human Interaction Conference, OzCHI ’12, pages 295–298, New York, NY, USA, 2012. ACM.
[9] S. Marathe and S. S. Sundar. What drives customization?: Control or identity? In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, CHI ’11, pages 781–790, New York, NY, USA, 2011. ACM.
[10] J. McGrenere, R. M. Baecker, and K. S. Booth. An evaluation of a multiple interface design solution for bloated software. In Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, CHI ’02, pages 164–170, New York, NY, USA, 2002. ACM.
[11] A. Roudaut, S. Huot, and E. Lecolinet. Taptap and magstick: Improving one-handed target acquisition on small touch-screens. In Proceedings of the Working Conference on Advanced Visual Interfaces, AVI ’08, pages 146–153, New York, NY, USA, 2008. ACM.
[12] N.-H. Yu, D.-Y. Huang, J.-J. Hsu, and Y.-P. Hung. Rapid selection of hard-to-access targets by thumb on mobile touch-screens. In Proceedings of the 15th International Conference on Human-computer Interaction with Mobile Devices and Services, Mo- bileHCI ’13, pages 400–403, New York, NY, USA, 2013. ACM.
dc.identifier.urihttp://tdr.lib.ntu.edu.tw/jspui/handle/123456789/49114-
dc.description.abstract隨著大型螢幕智慧型行動手機的廣泛流行,越來越多使用者在單 手操作時,沒有辦法點擊到需要的介面,而造成了難以觸擊(hard-to- access)的問題。為了解決這個問題,我們首先去了解使用者在操作這 些難以觸擊介面時的使用行為。從 32 位不同背景大螢幕手機使用者 的日常操作習慣中,我們發現,日常使用 APP 中,許多難以觸擊的介 面都發生在特定的介面類型(interface pattern),例如 87.5% 受訪者表 示導航列上的介面平均每天有 3 次以上發生難以觸擊的問題。我們利 用了使用者使用 APP 時會有日常固定操作習慣的現象,設計了行動介 面客製化互動,讓使用者透過一次性的客製設定,移動難以觸擊的介 面至自己方便點擊的區域,方便使用者點擊每日大量使用的難以觸擊 介面。除此之外,我們更進一步將我們設計實作在 iOS 導航列上,提 供給開發者易於使用、方便導入的客製化工具:Adaptable Navigation Bar,透過使用者測試證實在重複發生的難以觸擊問題上,我們的客製 化工具能幫助在可接受的互動成本下幫助使用者點擊難以觸擊的介面。 進一步與兩位設計師和一位工程師的使用回饋表示,我們的客製化工 具能有效解決難以觸擊(hard-to-access)的問題,並且易於立即使用 於現有的 APP 專案之中。zh_TW
dc.description.abstractAs large-screen smartphones are current trend, there are more interfaces elements on the screen are unreachable with single-handed usage. To under- stand users’ behaviors of targeting hard-to-access interfaces, we conducted the user study with 32 participants and found that most hard-to-access occurred on specific interface patterns, which were accessed frequently in daily usage. For example, 87.5% participants reported the navigation bar is hard- to-access and average occurring rate is over 3 times per day. Exploiting this habitual usage, we designed one-time UI customization to repositioned the heavy-usage interfaces to their comfortable region on large screen. Further, we implemented the UI customization on iOS navigation bar, Adaptable Navigation Bar , which decrease developer’s effort and ease-to-adapt to existing projects. From the feedback of 12 end-users, two designers and one developer, our UI customization is an well-potential solution to apply on current apps.en
dc.description.provenanceMade available in DSpace on 2021-06-15T11:16:23Z (GMT). No. of bitstreams: 1
ntu-105-R02944010-1.pdf: 3377908 bytes, checksum: 2b4d849104413b3976d1ff9fb720adb3 (MD5)
Previous issue date: 2016
en
dc.description.tableofcontents誌謝 i
Abstract ii
摘要 iii
1 Introduction 1
2 Related Work 3
2.1 Assisting targeting mechanisms 3
2.2 Triggering assisting mode mechanisms 3
2.3 Performance enhancement by customization 4
3 Understanding users’ behaviour 5
4 design 8
4.1 Interaction for customization 8
4.2 Process of customization 9
5 Implementation 11
6 Evaluation 16
6.1 Result 17
7 Discussion with app creator 21
8 conclusion and future work 23
Bibliography 25
dc.language.isoen
dc.subject行動裝置zh_TW
dc.subject客製化介面zh_TW
dc.subject可調整介面zh_TW
dc.subject行動使用者介面zh_TW
dc.subjectAdaptable Interfaceen
dc.subjectCustomizationen
dc.subjectMobile devicesen
dc.subjectMobile interfaceen
dc.title透過介面客製化輔助使用者點擊大螢幕行動裝置介面之探討zh_TW
dc.titleUnderstanding Users Behavior of Unreachable Interface on Large Mobile Screens and Assisted Targeting by Customizationen
dc.typeThesis
dc.date.schoolyear104-2
dc.description.degree碩士
dc.contributor.oralexamcommittee余能豪(Neng-Hao Yu),陳顥齡(Hao-Ling Chen)
dc.subject.keyword客製化介面,可調整介面,行動使用者介面,行動裝置,zh_TW
dc.subject.keywordCustomization,Adaptable Interface,Mobile interface,Mobile devices,en
dc.relation.page26
dc.identifier.doi10.6342/NTU201602226
dc.rights.note有償授權
dc.date.accepted2016-08-21
dc.contributor.author-college電機資訊學院zh_TW
dc.contributor.author-dept資訊網路與多媒體研究所zh_TW
Appears in Collections:資訊網路與多媒體研究所

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