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| DC 欄位 | 值 | 語言 |
|---|---|---|
| dc.contributor.advisor | 吳家麟 | |
| dc.contributor.author | Min-Chun Hu | en |
| dc.contributor.author | 胡敏君 | zh_TW |
| dc.date.accessioned | 2021-06-15T06:45:38Z | - |
| dc.date.available | 2013-07-07 | |
| dc.date.copyright | 2011-07-07 | |
| dc.date.issued | 2011 | |
| dc.date.submitted | 2011-06-23 | |
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| dc.identifier.uri | http://tdr.lib.ntu.edu.tw/jspui/handle/123456789/48073 | - |
| dc.description.abstract | 隨著數位攝錄器材的普及,多媒體影片的資料量也快速成長,若未經適當整理或標記,搜尋特定影片片段將是耗時又費神的大工程,這項缺點使得許多影片在被創造後即塵封於貯存裝置中而失去原有的價值。近年來自動影片語意分析技術逐漸被開發並運用於各類型影片之中,由於運動影片的精彩度與可重複利用性高,本文將提出一套完整的運動影片內容分析流程與架構。透過領域知識的協助,結合媒體特徵在時間與空間上的關聯性資訊,幫助我們跨越影片中低階特徵值與高階語意間的語意鴻溝,萃取出運動影片中重要的事件與戰術語意,進而提供更精緻化的多媒體應用系統。使用者所關注的高階語意不盡相同,我們將運動影片的觀眾族群分為三大類: 關注精彩事件的一般觀眾群、欲透過比賽影片學習特定狀況下之應對策略的運動初學者,以及欲從比賽影片中獲知對手慣用戰術之專業教練與選手。本文所提出之運動影片分析架構包含了三大模組:媒體特徵擷取模組、基於高階媒體特徵之明確事件與戰術偵測模組,以及以軌跡相似度為基礎之隱含事件與戰術檢索模組。其中媒體特徵擷取模組開發可靠的物件偵測器以取得中、高階媒體特徵值,引入高階媒體特徵而建構的語意偵測模型將可找到奠基於低階媒體特徵所不易發掘的高階語意。然而影片中所包含的隱含事件或戰術,可能因不被定義於事件偵測模型中而被忽略,在運動影片中,這些隱含事件或戰術通常與球員、球相對於球場之移動變化相關。因此我們提出藉由使用者輸入物件軌跡的方式,搜尋擁有相似物件軌跡之影片片段。本文以廣播式網球影片、撞球影片、籃球影片分析為例,分別針對不同觀眾族群開發所需之應用系統,證實所提出之運動影片分析架構的可行性與有效性。 | zh_TW |
| dc.description.abstract | With the popularization of digital camera and recorder, the amount of multimedia video content increases rapidly. The viewer will take a lot of time to exhaustively search for a specific video clip without proper management and annotation of all his/her video content. Consequently, videos will be kept in the storage device permanently and finally lose their value. Recently, techniques of automatic video semantic analysis have been proposed for different types of videos. Among all kinds of videos, sports videos are rich in highlights which can be extracted for many applications. In this dissertation, we proposed a comprehensive framework of sports video analysis purposing to bridge the gap between low-level features and high-level semantics in a video. Combining domain knowledge and spatial-temporal correlation of media features, we extract important semantics of events and tactics from sports videos. There is a great diversity in the audiences of sports video, and we roughly categorize them into three groups, i.e., the general audiences who desire exciting highlights, the beginner who crave strategies or skills of how to play, and the professionals who dig into tactics of the opponents. The proposed framework extracts various kinds of semantics to meet their requirements correspondingly. Three main modules, including media feature extraction, explicit event/tactics detection based on high-level media features, and implicit semantic concept retrieval based on trajectory similarity, are studied in this dissertation. For the media feature extraction module, we develop several kinds of robust object detectors to generate mid/high-level media features for concept detection/retrieval. Combining representative high-level media features and the given domain knowledge, the concept detection/retrieval modules are able to acquire spatial-temporal related semantics that hardly be discovered by low-level media features. Moreover, we explore the possibility of extracting implicit events/tactics which are usually ignored by conventional event detection models. In sports videos, these implicit concepts are related to the movements of players and ball. We design an interactive interface for the user to input query trajectories, and the technique of trajectory similarity comparison is utilized to recommend the video clips having the best matched object trajectories. We realized the proposed framework on three types of sports videos, including tennis video, billiards video, and basketball video, to demonstrate the feasibility of the proposed sports video analysis framework. | en |
| dc.description.provenance | Made available in DSpace on 2021-06-15T06:45:38Z (GMT). No. of bitstreams: 1 ntu-100-D95944011-1.pdf: 22726825 bytes, checksum: 3d0f8b06a7ae6c23deeb24d31ae383bf (MD5) Previous issue date: 2011 | en |
| dc.description.tableofcontents | 口試委員會審定書 i
誌謝 ii Curriculum Vita iv 摘要 vi Abstract vii List of Figures xi List of Tables xiv Chapter 1 Introduction 1 1.1 MOTIVATION 1 1.2 RELATED WORKS 3 1.2.1 Categorization by Applications 4 1.2.2 Categorization by Semantic Level of Analysis 6 1.2.3 Categorization by Modality of Analysis 9 1.3 THE PROPOSED FRAMEWORK OF SPORTS VIDEO ANALYSIS 10 1.4 SUMMARY OF CONTRIBUTION 12 1.4.1 Multimodal Event Detection for Broadcast Tennis Video 12 1.4.2 Event Detection and Skill Tutoring based on Ball Movements in Broadcast Billiards Video 13 1.4.3 Robust Camera Calibration and Player Tracking in Broadcast Basketball Video 13 1.4.4 Dissertation Organization 14 Chapter 2 Multimodal Event Detection for Broadcast Tennis Video 15 2.1 INTRODUCTION 15 2.2 PREPROCESSING 19 2.2.1 Court View Detection 19 2.2.2 Tennis Court Detection 22 2.2.3 Player Detection and Tracking 27 2.2.4 Applause and Cheer Detection 28 2.3 AUDIOVISUAL DESCRIPTOR EXTRACTION 29 2.4 EVENT DETECTION 30 2.4.1 Rule-based Event Modeling 31 2.4.2 Learning-based Event Modeling 33 2.4.3 Mining-based Event Modeling 34 2.5 EXPERIMENTAL RESULTS 37 2.5.1 Performance of Audiovisual Descriptor Extraction 38 2.5.2 Performance of Event Detection 39 2.6 EXTENDED APPLICATIONS 41 2.7 DISCUSSION AND SUMMARY 43 Chapter 3 Event Detection and Skill Tutoring based on Ball Movements in Broadcast Billiards Video 44 3.1 MOTIVATION 44 3.2 VIDEO PROCESSING 47 3.2.1 Shot Segmentation and Shot Classification 47 3.2.2 Table Detection 49 3.2.3 Ball Detection and Ball Tracking 49 3.3 TUTORING SYSTEM 51 3.3.1 Aiming Suggestion 51 3.3.2 Position Play Suggestion 55 3.3.3 Event Detection 56 3.3.4 Hitting Skill Detection 57 3.3.5 Ranking 58 3.4 EXPERIMENTAL RESULTS 58 3.4.1 Performance of Table View Detection 58 3.4.2 Performance of Event Detection 59 3.4.3 Billiards Wizard System 60 3.5 DISCUSSION AND SUMMARY 60 Chapter 4 Robust Camera Calibration and Player Tracking in Broadcast Basketball Video 62 4.1 INTRODUCTION 62 4.2 VIDEO PREPROCESSING 65 4.2.1 Video Clip Filtering 65 4.2.2 Noise Elimination and Mask Generation 66 4.3 COURT DETECTION AND CAMERA CALIBRATION 68 4.3.1 Top Boundary Detection 70 4.3.2 Court Side Determination 71 4.3.3 Court Line Pixel Detection 72 4.3.4 Exhausting-mode Camera Calibration 74 4.3.5 Predicted-mode Camera Calibration 81 4.4 PLAYER TRACKING 82 4.4.1 CamShift-based Player Tracking 82 4.4.2 Homography Transformation 84 4.5 EXPERIMENTAL RESULTS 86 4.5.1 Performance of Court Detection and Camera calibration 86 4.5.2 Performance of Player Tracking 89 4.6 APPLICATIONS 92 4.6.1 Highlight Extraction Based on Wide-open Detection 92 4.6.2 Video Retrieval based on Player Trajectories 96 4.6.3 Defensive Tactic Analysis based on Player Trajectories 98 4.7 DISCUSSION AND SUMMARY 99 Chapter 5 Conclusions and Future Work 101 5.1 CONCLUSIONS 101 5.2 FUTURE RESEARCH 102 Bibliography 105 Publication List 113 | |
| dc.language.iso | en | |
| dc.subject | 媒體特徵 | zh_TW |
| dc.subject | 運動影片分析 | zh_TW |
| dc.subject | 軌跡相似度 | zh_TW |
| dc.subject | 攝影機參數校正 | zh_TW |
| dc.subject | 球員追蹤 | zh_TW |
| dc.subject | 戰術分析 | zh_TW |
| dc.subject | 事件偵測 | zh_TW |
| dc.subject | 時空關聯性 | zh_TW |
| dc.subject | trajectory similarity | en |
| dc.subject | sports video analysis | en |
| dc.subject | player tracking | en |
| dc.subject | camera calibration | en |
| dc.subject | tactics analysis | en |
| dc.subject | event detection | en |
| dc.subject | spatial-temporal correlation | en |
| dc.subject | media feature | en |
| dc.title | 基於時空關聯性之運動影片事件與戰術語義分析 | zh_TW |
| dc.title | Spatial-temporal Correlation based Event and Tactics Semantics Analyses for Sports Videos | en |
| dc.type | Thesis | |
| dc.date.schoolyear | 99-2 | |
| dc.description.degree | 博士 | |
| dc.contributor.oralexamcommittee | 李素瑛,陳良弼,廖弘源,許秋婷,許永真,莊永裕 | |
| dc.subject.keyword | 運動影片分析,媒體特徵,時空關聯性,事件偵測,戰術分析,攝影機參數校正,球員追蹤,軌跡相似度, | zh_TW |
| dc.subject.keyword | sports video analysis,media feature,spatial-temporal correlation,event detection,tactics analysis,camera calibration,player tracking,trajectory similarity, | en |
| dc.relation.page | 115 | |
| dc.rights.note | 有償授權 | |
| dc.date.accepted | 2011-06-27 | |
| dc.contributor.author-college | 電機資訊學院 | zh_TW |
| dc.contributor.author-dept | 資訊網路與多媒體研究所 | zh_TW |
| 顯示於系所單位: | 資訊網路與多媒體研究所 | |
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