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http://tdr.lib.ntu.edu.tw/jspui/handle/123456789/44502完整後設資料紀錄
| DC 欄位 | 值 | 語言 |
|---|---|---|
| dc.contributor.advisor | 闕志鴻 | |
| dc.contributor.author | Shang-Sian Wu | en |
| dc.contributor.author | 吳尚憲 | zh_TW |
| dc.date.accessioned | 2021-06-15T03:01:33Z | - |
| dc.date.available | 2009-08-06 | |
| dc.date.copyright | 2009-08-06 | |
| dc.date.issued | 2009 | |
| dc.date.submitted | 2009-07-30 | |
| dc.identifier.citation | [1] M.J. Berger, J. Oliger, Adaptive Mesh Refinement for Hyperbolic Partial Differential Equations, Journal of Computational Physics, Volume 53, 484-512, 1984.
[2] http://developer.download.nvidia.com/compute/cuda/2_1/toolkit/docs/NVIDIA_CUDA_Programming_Guide_2.1.pdf [3] P. MacNeice, K. M. Olson, C. Mobarry, R. deFainchtein, and C. Packer, 'PARAMESH : A Parallel Adaptive Mesh Refinement Community Toolkit', Computer Physics Communications, Volume 126, 330-354, 2000. [4] Sagan, Hans, 'Space-Filling Curves, Springer-Verlag', MR1299533, ISBN 0387942653, 1994. [5] G. Peano, 'Sur une courbe, qui remplit toute une aire plane', Mathematische Annalen vol. 36 (1): 157–160, 1890. [6] G. M. Morton, 'A computer Oriented Geodetic Data Base; and a New Technique in File Sequencing', Technical Report, Ottawa, Canada: IBM Ltd. [7] D. Hilbert, ' Über die stetige abbildung einer linie auf flächenstück', Mathematische Annalen vol. 38: 459–460, 1891. [8] Y. Aoyama, J. Nakano, 'RS/6000 SP: Practical MPI Programming', ITSO, 1999. [9] B. Fryxell, et al. 2000, ApJS, 131, 273. [10] Alexander V. Shirokov, 'Scalable Parallel Simulation of Small-Scale Structures in Cold Dark Matter', Thesis (Ph. D.)--Massachusetts Institute of Technology, Dept. of Physics, 2005. [11] Yu Chih Tsai, 'Adaptive Mesh Refinement Fluid Simulation with Ultra-fast Graphic Processing Units', Thesis (Master)—National Taiwan University, Graduate Institute of Astrophysics, 2008. [12] Hy Trac, Ue-Li Pen, 'A Primer on Eulerian Computational Fluid Dynamics for Astrophysics', The Astronomical Society of the Pacific, Volume 115, 303-321, 2003. [13] Hsi-Yu Schive, Yu-Chih Tsai, Tzihong Chiueh, 'GAMER: a GPU-Accelerated Adaptive Mesh Refinement Code for Astrophysics', arXiv : 0907.3390, 2009. | |
| dc.identifier.uri | http://tdr.lib.ntu.edu.tw/jspui/handle/123456789/44502 | - |
| dc.description.abstract | 自適應網格精緻化(Adaptive Mesh Refinement, AMR)是一個當計算誤差變大時,將網格動態調配得更細密以達到更高精確度的一個模擬方法。為了獲得更大的效能及速率,本實驗室發展出一個以高速圖形計算核心(Graphic Processing Units, GPU)加速運算,且各台平行電腦負責相同且固定大小物理空間的AMR平行程式GAMER(GPU-accelerated, Adaptive-MEsh-Refinement code)。但使用GAMER時,不同的模擬條件卻可能令各台電腦的運算量負載不平衡(load imbalance),造成總體計算效能降低。本論文利用空間填充曲線(Space-filling Curve, SC)來規劃,重新定義每台電腦所應負責的區域,達到各台平行電腦的負載平衡,且各台電腦負責區域內的相鄰網格因SC而有空間性緊密相關的特性,降低網路溝通造成的損耗,提供比以往AMR平行模擬更高的效能。 | zh_TW |
| dc.description.abstract | Adaptive Mesh Refinement (AMR) is an idea of saving computing resources. In many cases, the most important flow features occupy only small regions in the computational domain. AMR can recursively refine grids when errors grow and remove the fine grids when coarser grids provide enough accuracy.
GAMER (GPU-accelerated, Adaptive-MEsh-Refinement code) is a parallel AMR program using Graphic Processing Units (GPU). Simulations using GAMER can frequently create problems that reduce the computational performance due to load imbalance. In this thesis, I use Space-filling Curve (SC) which has high locality in any neighborhood to redistribute the computational loads in each node in a parallel cluster. It makes loads balanced in parallel computation and offers better performance than otherwise. | en |
| dc.description.provenance | Made available in DSpace on 2021-06-15T03:01:33Z (GMT). No. of bitstreams: 1 ntu-98-R94244007-1.pdf: 3369904 bytes, checksum: 389eb3bda0ba796f4ad792276233f071 (MD5) Previous issue date: 2009 | en |
| dc.description.tableofcontents | 致謝 ………………………………………………………………… i
中文摘要 …………………………………………………………… ii 英文摘要 ……………….…………………………………………... iii 目錄 ……………………………………………………………….. iv 圖目錄 ……………………………………………………………... vi 表目錄 …………………………………………………………….. viii 第一章 緒論 …………………………………………………….. 1 第二章 原理簡介 ……………………………………………… 3 2.1 GPU ………………………………………………… 3 2.2 自適應網格調變 …………………………………..... . 8 2.2.1 基本架構 ……………………………………… 8 2.2.2 演化流程 ……………………………………… 11 2.2.2.1 Individual Timestep …………………...... .... 11 2.2.2.2 Shared Timestep ……………………….…... . 12 2.2.3 GAMER平行原理 ……………………………… 13 2.3 空間填充曲線 ……………………………………… 15 2.3.1 Peano Curve …………………………………… 15 2.3.2 Z-order Curve …………………………………… 16 2.3.3 Hilbert Curve …………………………………. . . 18 第三章 Load Balance ………………………………………. . . 20 第四章 效能測試 …………………………………………… 31 4.1 TVD solver ……………………………………….…. . 31 4.2 Schrödinger solver ………………………………….. . 35 第五章 結論…………………………………………………… 38 參考文獻………………………………………………………….. 43 | |
| dc.language.iso | zh-TW | |
| dc.subject | 負載平衡 | zh_TW |
| dc.subject | 自適應網格精緻化 | zh_TW |
| dc.subject | 流體模擬 | zh_TW |
| dc.subject | 高速圖形計算核心 | zh_TW |
| dc.subject | 平行模擬 | zh_TW |
| dc.subject | 空間填充曲線 | zh_TW |
| dc.subject | GPU | en |
| dc.subject | load balance | en |
| dc.subject | space-filling curve | en |
| dc.subject | parallel simulation | en |
| dc.subject | AMR | en |
| dc.subject | fluid simulation | en |
| dc.title | 負載平衡下的自適應網格精緻化流體模擬 | zh_TW |
| dc.title | Load Balance with Adaptive Mesh Refinement Fluid Simulation | en |
| dc.type | Thesis | |
| dc.date.schoolyear | 97-2 | |
| dc.description.degree | 碩士 | |
| dc.contributor.oralexamcommittee | 吳俊輝,黃崇源 | |
| dc.subject.keyword | 自適應網格精緻化,流體模擬,高速圖形計算核心,平行模擬,空間填充曲線,負載平衡, | zh_TW |
| dc.subject.keyword | AMR,fluid simulation,GPU,parallel simulation,space-filling curve,load balance, | en |
| dc.relation.page | 44 | |
| dc.rights.note | 有償授權 | |
| dc.date.accepted | 2009-07-31 | |
| dc.contributor.author-college | 理學院 | zh_TW |
| dc.contributor.author-dept | 天文物理研究所 | zh_TW |
| 顯示於系所單位: | 天文物理研究所 | |
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