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???org.dspace.app.webui.jsptag.ItemTag.dcfield??? | Value | Language |
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dc.contributor.advisor | 吳家麟 | |
dc.contributor.author | Chen-Wei Chou | en |
dc.contributor.author | 周辰威 | zh_TW |
dc.date.accessioned | 2021-06-14T17:18:52Z | - |
dc.date.available | 2008-07-30 | |
dc.date.copyright | 2008-07-30 | |
dc.date.issued | 2008 | |
dc.date.submitted | 2008-07-24 | |
dc.identifier.citation | [1] Ekin, A., Tekalp, A.M., and Mehrota, R. “Automatic soccer video analysis and summarization.” IEEE Transactions on Image Processing, vol. 12, no. 7, 2003, 796-807.
[2] Xie, L., Xu, P., Chang, S.-F., Divakaran, A., and Sun, H. “Structure analysis of soccer video with domain knowledge and hidden Markov models.” Pattern Recognition Letters, vol. 26, no. 7, 2004, 767-775. [3] Yu, X., Xu, C., Leong, H.W., Tian, Q., Tang, Q., and Wan, K.W. “Trajectory-based ball detection and tracking with applications to semantic analysis of broadcast soccer video.” In Proceedings of ACM Multimedia, 2003, 11-20. [4] Rui, Y., Gupta, A., and Acero, A. “Automatically extracting highlights for TV baseball programs.” In Proceedings of ACM Multimedia, 2000, 105-115. [5] Han, M., Hua, W., Xu, W., and Gong, Y. “An integrated baseball digest system using maximum entropy method.” In Proceedings of ACM Multimedia, 2002, 347-350. [6] Zhang, D. and Chang, S.-F. “Event detection in baseball video using superimposed caption recognition.” In Proceedings of ACM Multimedia, 2002, 315-318. [7] W.T. Chu, M. C. Tien, Y. T. Wang, C. W. Chou, K. Y. Hsieh, J. L. Wu, “EVENT DETECTION IN TENNIS MATCHES BASED ON REAL-WORLD AUDIOVISUAL CUES,” In Computer Vision, Graphics and Image Processing Conference, 2007, 541-548. [8] http://en.wikipedia.org/wiki/Nine-ball [9] http://en.wikipedia.org/wiki/Cue_sports [10]《撞球技巧圖解》馬善凱 馬勤勇 著 大展出版社 2006 [11]《學撞球標準指南(中)-職業選手密技大公開》董曾華 著 2005 [12] Andrew, G., “Andrew Glassner’s Notebook - Upon Reflection.” In IEEE Computer Graphics and Applications, 1998, January/February, 86-92 [13] ARND, B., “Quantum Chaos in Billiards.” In IEEE COMPUTING IN SCIENCE & ENGINEERING, 2007, May/June, 60-64. [14] Z. M. Lin, J. S. Yang, and C. Y. Yang, “Grey Decision-Making for a Billiard Robot.” In IEEE International Conference on Systems, Man and Cybernetics, 2004, 5350-5355 [15] B. R. Cheng, J. T. Li, and J. S. Yang, “Design of the Neural-Fuzzy Compensator for a Billiard Robot.” In Proceedings of the IEEE International Conference on Networking, Sensing &Control, 2004, March, 909-913. [16] Hanjalic, A. “Shot-boundary detection: unraveled and resolved?” In IEEE Transactions on Circuits and Systems for Video Technology, vol. 12, no. 2, 2002, 90-105. [17] Liu, Y., Jiang, S., Ye, Q., Gao, W., and Huang Q. “Playfield detection using adaptive GMM and its applications.” In Proceedings of IEEE International Conference on Acoustics, Speech, and Signal Processing, vol. 2, 2005, 421-424. [18] Farin, D., Krabbe, S., de With, P.H.N., and Effelsberg, W. “Robust camera calibration for sport videos using court models.” In Proceedings of SPIE Storage and Retrieval Methods and Applications for Multimedia, vol. 5307, 2004, 80-91. [19] OpenCV library, http://sourceforge.net/projects/opencvlibrary/ [20] R. Hartley and A. Zisserman, Multiple View Geometry in Computer Vision, Cambridge University Press, 2000. [21] M.J. Black and P. Anandan, “A Framework for the Robust Estimation of Optical Flow,” Proc. Int’l Conf. Computer Vision, pp. 231-236, 1993. [22] P. Shirley, “Fundamentals of Computer Graphics”, AK Peters Ltd, 2002. [23] W. Hu, X. Xiao, Z. Fu, D. Xie, T. Tan, “A System for Learning Statistical Motion Patterns,”In IEEE TRANSACTIONS ON PATTERN ANALYSIS AND MACHINE INTELLIGENCE, VOL. 28, NO. 9, SEPTEMBER 2006, pp.1450-1406 | |
dc.identifier.uri | http://tdr.lib.ntu.edu.tw/jspui/handle/123456789/41128 | - |
dc.description.abstract | 在這篇論文裡,我們提出了一個基於九號球比賽影片來學習撞球的系統,自動找出影片裡球桌的畫面以及位置,利用群聚的方式來尋找每顆球的位置並追蹤,由跟真實球場的對比, 可以定位出每顆球的真實位置。接著利用球與袋口的關係,提供使用者擊球方向的建議,以及做球位置的建議,除了建議系統,還有偵測系統可以自動找出發生了什麼撞球事件以及球員打了哪種桿法,撞球初學者可以輕鬆地一邊看影片一邊學習撞球技巧。 | zh_TW |
dc.description.abstract | In this work, we propose a framework based on broadcasting nine-ball videos to build a billiards tutoring system. By mapping the displayed video frames to a predefined billiards table model, a robust table detection module is developed. In addition, we detect balls and trace their positions at every time instant. The real-world spatial relationships between the table and the balls are used to provide the aiming and position play suggestions. We take heuristics-based methods to distinguish each play into one of six types of events and six types of hitting skills. Experimental results are encouraging and are more comprehensive than existing billiards analysis works. | en |
dc.description.provenance | Made available in DSpace on 2021-06-14T17:18:52Z (GMT). No. of bitstreams: 1 ntu-97-R95944010-1.pdf: 1297042 bytes, checksum: a6c0429c57dbbe236e6cf416ee498555 (MD5) Previous issue date: 2008 | en |
dc.description.tableofcontents | 1. Introduction 1
2. Related Work and System Overview 5 2.1 Related Work 5 2.2 System Overview 6 3. Video Processing 8 3.1 Play Segmentation 8 3.1.1 Table View Detection 8 3.1.2 Play Start and End 11 3.2 Table Detection 12 3.2.1 Side Line Detection 12 3.2.2 Camera Calibration 13 3.3 Ball Detection and Tracking 15 3.3.1 Foreground and Background 15 3.3.2 Ball Detection 16 3.3.3 Ball Tracking 16 3.3.4 Leaving Region 17 3.3.5 Cue-Ball and Object-Ball Detection 18 4. Tutoring System 19 4.1 Aiming Suggestion 19 4.1.1 Hitting Thickness 20 4.1.2 Object-Ball Path 22 4.1.3 Aiming Direction 23 4.2 Position Play Suggestion 24 4.2.1 Pocket Choice 24 4.2.2 Cushion Choice 25 4.3Billiard Event Detection 27 4.4 Hitting Skill Detection 27 4.5 Ranking 29 5. Experiment Results 31 5.1 Performance of Table View Detection 32 5.2 Performance of Event Detection 32 5.3 Billiards Wizard System 35 6. Conclusion and Future work 37 Reference 38 | |
dc.language.iso | en | |
dc.title | 撞球精靈:花式撞球擊球策略學習系統 | zh_TW |
dc.title | Billiards Wizard: A Tutoring System for Broadcasting Nine-ball Billiards Videos | en |
dc.type | Thesis | |
dc.date.schoolyear | 96-2 | |
dc.description.degree | 碩士 | |
dc.contributor.oralexamcommittee | 莊玉如,林育慈,朱威達 | |
dc.subject.keyword | 運動影片分析,撞球分析,攝影鏡頭角度,做球,組合球, | zh_TW |
dc.subject.keyword | Sports analysis,Billiards analysis,Camera calibration,Position play,Combination shot, | en |
dc.relation.page | 40 | |
dc.rights.note | 有償授權 | |
dc.date.accepted | 2008-07-27 | |
dc.contributor.author-college | 電機資訊學院 | zh_TW |
dc.contributor.author-dept | 資訊網路與多媒體研究所 | zh_TW |
Appears in Collections: | 資訊網路與多媒體研究所 |
Files in This Item:
File | Size | Format | |
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ntu-97-1.pdf Restricted Access | 1.27 MB | Adobe PDF |
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