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  1. NTU Theses and Dissertations Repository
  2. 電機資訊學院
  3. 資訊網路與多媒體研究所
請用此 Handle URI 來引用此文件: http://tdr.lib.ntu.edu.tw/jspui/handle/123456789/30529
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dc.contributor.advisor項潔(Jieh Hsiang)
dc.contributor.authorYu-Jen Chenen
dc.contributor.author陳譽仁zh_TW
dc.date.accessioned2021-06-13T02:07:15Z-
dc.date.available2007-07-16
dc.date.copyright2007-07-16
dc.date.issued2007
dc.date.submitted2007-06-29
dc.identifier.citation[Baboud and D´ecoret 2006] Baboud, L., and D´ecoret, X. 2006. Rendering
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dc.identifier.urihttp://tdr.lib.ntu.edu.tw/jspui/handle/123456789/30529-
dc.description.abstract這篇論文介紹一種更有效率且精準的方法來計算視線(view ray)與位移圖(displacement map)的交點,稱為非對稱圓錐映射貼圖(Anisotropic Cone Mapping),簡稱ACM。經由前置處理(pre-processing),我們在每個位移圖的texel 上方都去找一個非對稱圓錐的體積空間來當成是可以略過的空乏區。使用這樣的資訊可以讓一條視線(射線)快速地跳過空乏區並且可以很快的就收斂到與位移圖的交點。這樣的做法可以允許視線從極端近距離與傾斜的角度看進去而不會產生可察覺的瑕疵。我們更進一步提出一個可適應性的階層架構方法來加速前置處理的時間。這個方法比傳統的方法快上6 到11 倍,因此使得ACM 可以應用在繪製即時的動態位移圖,也適合很多的即時3D 應用像電玩或者是一些互動的模擬。由於它耗用的記憶體成本很低而且有很好的效能表現無論是繪圖的品質或速度都可以兼顧。zh_TW
dc.description.abstractThis paper presents Anisotropic Cone Mapping (ACM), a more efficient and accurate way for calculating intersections with displacement maps. During preprocessing, for each texel of the displacement map, an asymmetric cone is
calculated as the bounding volume for the empty space above that texel. By using this information, a ray can fast skip empty space and quickly converge to its intersection with the displacement map. Thus, it allows extreme closeup and very steep angle views without noticeable artifacts. Furthermore, we propose a hierarchical adaptive method to speed up the preprocessing of ACM. The proposed method is around 6 to 11 times faster than conventional methods, thus allowing application of ACM to render dynamic displacement maps in real-time. Its suited for many real-time 3D applications like games
or interactive simulations because of their low memory cost and good performance in both rendering quality and speed.
en
dc.description.provenanceMade available in DSpace on 2021-06-13T02:07:15Z (GMT). No. of bitstreams: 1
ntu-96-R94944024-1.pdf: 1988173 bytes, checksum: 0295dd1eceee14cdce7837b258924d1d (MD5)
Previous issue date: 2007
en
dc.description.tableofcontentsABSTRACT i
LIST OF FIGURES iv
LIST OF TABLES vi
1 Introduction 1
2 Background and Related Work 3
2.1 Background . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3
2.1.1 Derivation of the Tangent Space Matrix . . . . . . . . 3
2.1.2 Inverse Displacement Mapping . . . . . . . . . . . . . . 5
2.2 Root finding . . . . . . . . . . . . . . . . . . . . . . . . . . . . 6
2.2.1 Parallax Mapping . . . . . . . . . . . . . . . . . . . . . 6
2.2.2 Parallax Occlusion Mapping and Steep Parallax Mapping 6
2.2.3 Relief Mapping . . . . . . . . . . . . . . . . . . . . . . 7
2.2.4 Interval Mapping . . . . . . . . . . . . . . . . . . . . . 7
2.3 Space leaping . . . . . . . . . . . . . . . . . . . . . . . . . . . 9
2.3.1 Safety Radius and Safety Zone . . . . . . . . . . . . . . 9
2.3.2 Distance Mapping . . . . . . . . . . . . . . . . . . . . . 9
2.4 Others . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 11
3 Anisotropic Cone Mapping 12
3.1 Cone step mapping . . . . . . . . . . . . . . . . . . . . . . . . 12
3.2 Anisotropic cone mapping . . . . . . . . . . . . . . . . . . . . 13
3.3 Adaptive hierarchical preprocessing . . . . . . . . . . . . . . . 17
3.4 Implementation . . . . . . . . . . . . . . . . . . . . . . . . . . 19
4 Results 21
5 Conclusions and Future Work 24
BIBLIOGRAPHY 27
A Shader Source Code 28
B Other Render Results 32
dc.language.isoen
dc.subject即時繪圖zh_TW
dc.subject表面細節zh_TW
dc.subject影像繪圖zh_TW
dc.subject位移映射貼圖zh_TW
dc.subjectGPU繪圖zh_TW
dc.subjectsurface detailsen
dc.subjectGPU renderingen
dc.subjectrealtime renderingen
dc.subjectdisplacement mappingen
dc.subjectimage-based renderingen
dc.title非對稱圓錐映射貼圖zh_TW
dc.titleAnisotropic Cone Mappingen
dc.typeThesis
dc.date.schoolyear95-2
dc.description.degree碩士
dc.contributor.coadvisor莊永裕(Yung-Yu Chuang)
dc.contributor.oralexamcommittee張鈞法(Chun-Fa Chang)
dc.subject.keyword影像繪圖,位移映射貼圖,即時繪圖,GPU繪圖,表面細節,zh_TW
dc.subject.keywordimage-based rendering,displacement mapping,realtime rendering,GPU rendering,surface details,en
dc.relation.page28
dc.rights.note有償授權
dc.date.accepted2007-07-03
dc.contributor.author-college電機資訊學院zh_TW
dc.contributor.author-dept資訊網路與多媒體研究所zh_TW
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