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  1. NTU Theses and Dissertations Repository
  2. 管理學院
  3. 國際企業管理組
請用此 Handle URI 來引用此文件: http://tdr.lib.ntu.edu.tw/jspui/handle/123456789/25064
完整後設資料紀錄
DC 欄位值語言
dc.contributor.advisor巫和懋(Ho-Mou Wu)
dc.contributor.authorTao-Hsing Changen
dc.contributor.author張道行zh_TW
dc.date.accessioned2021-06-08T06:01:25Z-
dc.date.copyright2007-08-01
dc.date.issued2007
dc.date.submitted2007-07-27
dc.identifier.citation中文文獻
1.巫和懋,夏珍,賽局高手,時報文化出版社,初版第二十刷,第180-205`頁(2003)。
2.巫和懋,「歐曼賽局 衝突→互動→勾結→合作」,聯合報,A6版/綜合(2005/10/11)。
3.巫和懋,「賽局理論的光輝 謝林-勇於自由思考影響國際談判」、「今年諾貝爾經濟學獎得主 奧曼-天才洋溢的理論巨人」、「衝突、合作與賽局理論」,工商時報,A7/經濟教室(2005/11/27)、 (2005/12/04)、 (2005/12/11)。
4.巫和懋,「多輪談判賽局」、「納許談判解」、「完美訊息擴展式動態賽局」,台大EMBA課程講義,2007。
5.張維迎,賽局理論與信息經濟,劉楚俊(編校),茂昌圖書有限公司,第一版,第2頁(1999)。
6.鍾谷蘭,「行銷通路競爭之賽局理論分析」,國立中山大學企業管理研究所博士論文,摘要(1996)。
7.Adam M. Brandenburger、 Barry J. Nalebuff,「 競合策略(Co-Opettion)」,許恩得譯,弘志出版社,第78頁 (2004)。 培生出版社
8.Avinash Dixit、 Susan Skeath,「策略的賽局(Game of Strategy)」,藍兆杰,徐偉傑,陳怡君 譯,弘志出版社,第526頁 (2002)。
英文文獻
9.Christopher A. Bartlett and Sumantra Ghoshal. Managing Across Borders: The Transnational Solution. Harvard Business School Press, 2002.
10.Adam M. Brandenburger and Barry J. Nalebuff. Co-opetition. Doubleday, 1996.
11.Fisher, Roger and William Ury, Getting to Yes, 2nd end(New York: Houghton Mifflin, 1991)
12.Fujitsu, Annual Report, 2000-2006.
13.HP, Annual Report, 2000-2006.
14.IBM, Annual Report, 2000-2006.
15.IDC A/P Enterprise Server Tracker 2006 Q4
16.John F Nash., “The Bargaining Problem”, Econometrica, vol. 18, no. 2(1950), pp 155-162.
17.John F. Nash, “Two-person cooperative games”, Econometrica, vol. 21, (1953),pp 128–140.
18.Ariel Rubinstein, 1982, “Perfect Equilibrium in a Bargaining Model”, Econometrica, 50:97-109.
19.Thomas C Schelling, “The Strategy of conflict”, (1980).
20.Ingolf Stalh, 1972, Bargaining Theory, Stockholm School of Economics.
21.Sun Microsystems, Annual Report, 2000-2006
網路文獻
26.“ Fujitsu challenges Sun in server arena”, http://news.com.com/Fujitsu+challenges+Sun+in+server+arena/2100-1001_3-254485.html (最後瀏覽日2007/5/31)。
27.“Sun, Fujitsu to collaborate on Unix servers”, http://news.com.com/Sun,+Fujitsu+to+collaborate+on+Unix+servers/2100-1010_3-5223896.html(最後瀏覽日2007/5/31)。
28.“Sun, Fujitsu to launch joint Sparc servers”, http://news.com.com/Sun,+Fujitsu+to+launch+joint+Sparc+servers/2100-1010_3-6175927.html (最後瀏覽日2007/5/31)。
29.“Worldwide Server Market Slows in Fourth Quarter But Grows to $51.3 Billion in 2005”, http://www.idc.com/getdoc.jsp?containerId=prUS20074406(最後瀏覽日2007/5/31)。
30.Unix , from Wikipedia, http://en.wikipedia.org/wiki/Unix(最後瀏覽日2007/5/31)。
31.Server, from Wikipedia, http://en.wikipedia.org/wiki/Server(最後瀏覽日2007/5/31)。
32.Operating System, from Wikipedia, http://en.wikipedia.org/wiki/Operating_system(最後瀏覽日2007/5/31)。
33.明雲青/電子時報,「入門級Non-x86 Unix伺服器採購指南」,http://office.digitimes.com.tw/ShowNews.aspx?zCatId=C1K(最後瀏覽日2007/5/31)。
34.寂聲蟲/IT世界,「2007年 中高端市場主流UNIX伺服器導購」,http://www.enet.com.cn/article/2007/0327/A20070327508982.shtml(最後瀏覽日2007/5/31)。
35.陳志紅、海納,「注解高端UNIX伺服器之應用」,http://www0.ccidnet.com/tech/hard/2001/03/28/58_1897.html (最後瀏覽日2007/5/31)。
36.風隨行/香港IT網,「高端UNIX伺服器介紹」,http://www.hkitn.com/article.php/5553 (最後瀏覽日2007/5/31)。
dc.identifier.urihttp://tdr.lib.ntu.edu.tw/jspui/handle/123456789/25064-
dc.description.abstract伺服器市場在全球的總產值在2006年已經達到523億美元,其中Unix伺服器佔了172億美元(約占了32.9%伺服器市場總額),幾乎大部份中、大型企業在運行資訊中心時所倚賴的運作核心都採用這種伺服器。在這個市場領域中僅由四家IBM(市佔率為32.8%)、Sun(市佔率為30.3%)、HP(市佔率為27.5%)及Fujitsu(市佔率為4.6%)具代表性的廠商扮演主要的生產及銷售的角色。在這個寡占競爭的市場中經過了近二十年的發展歷史,從作業系統的發展、微處理器的設計研發生產製造、再到整體的主要的零組件幾乎都是處在封閉的環境中運作。這個產業的不透明性也隨之增高。
基於全球Unix伺服器廠商間的競合策略下,台灣Unix伺服器市場各廠商之間的競合策略有何變動,有甚麼重要的因素會影響廠商間的競合策略,本研究藉由多輪出價談判賽局的不合作賽局為基礎,從納許談判解合作賽局的架構中找出Sun及Fujitsu在台灣Unix伺服器市場合作的均衡解,但由於雙方長期競爭的情況下,在實際的談判過程中,雙方對互相所有的威脅點的認知未必相同,因而造成威脅點的不確定性,本研究也以可變威脅的談判賽局來分析雙方要如何操作談判協議中的最佳選擇以符合雙方利益。並依據謝林的「邊緣運用策略」,「可信的承諾」,「有效的嚇阻」等方式提出雙方談判策略的建議。
待雙方達成協議後,在台灣的Unix伺服器市場就形成三強鼎立的局面,本研究再以完美訊息擴展型式賽局中,輪流出招來分析三者之間的競合關係。並再比較同時出招與輪流出招的異同後,提出三方的最佳競合策略。但不論從三方輪流出招或是同時出招的賽局都必須考量:
(1). 比較弱的兩方(Solaris及HP)的優勢策略是都要向IBM出招以求得最大的市場利益;
(2). 隔山觀虎鬥的策略是不太適合三方對峙的賽局。Solaris陣營可能無法袖手旁觀,任由IBM及HP互相競爭,而不參與其中。
本研究希望透過賽局理論的架構及推論的方法,為產業界以科學的方法帶來新的思維及策略性思考,也期望本研究能幫助產業界從零合賽局的競爭到非零合賽局的合作以爭取更大的超額報酬(extra pay-off)。
zh_TW
dc.description.abstractThe server market has already reached USD 52.3B in 2006 in the total production value of world, among them, the Unix server had USD 17.2B(occupied 32.9% server market a total amount around), almost and most in, large and mid-range enterprise while circulating information center rely on operation cores all adopt this kind of server. It is only played main production and the role of sale by four vendors, IBM(occupied the market share is around 32.8%), Sun(occupied the market share is around 30.3%), HP(occupied the market share is around 27.5%) and the Fujitsu(occupied the market share is around 4.6%). These representative manufacturers are acting main production and the sales role in this market. Widowed occupied the competition in this in the market to pass through the near 20 year development history, from the operating system development, the microprocessor design research and development production manufacture to the main component and parts, nearly all was again occupies in the closing environment e. It is result in this industrial opacity also advances along with it.
Competes based on the global Unix server vendor between gathers under the Co-Opetition strategy. Between the Taiwan Unix server market various vendors competes gathers the Co-Opetition strategy to have what change, what important factor has to be able to affect between the vendor to compete gathers the Co-Opetition strategy. This research based on alternating-offers game which the game belong to non-cooperative game to build the analyze structure. And through the architect of Nash-Bargaining Solutions Cooperative Game to find out the Nash-Equilibrium of the cooperative game of Sun and Fujitsu in Taiwan Unix Server market. But because in the bilateral long-term competition situation, in the actual negotiations process, both sides not necessarily are mutually same to all threat cognition, thus creates a threat uncertainty. This research based on the variable-threat bargaining game to analyze both sides how to make a best alternative from the strategic move to reach the bilateral benefit. And according to Thomas Schelling “Brinkmanship”, “the credible commitment”, “the credible deterrence” to propose the suggestions of the bargaining strategy for both sides negotiation.
If after both sides (Sun and Fujitsu) reach the agreement, forms the aspect in Taiwan's Unix server market which three stands like a three way dual. This research by the Extensive Games with Perfect Information and sequential game to analyze again three between to compete gathers the relations. Again and compares at the same time the move after to leave move of similarities and differences in turn, proposed tripartite competes best gathers the strategy. But no matter flows out from three way sequential game or simultaneously leaves the move game all to have to consider:
(1). The superiority strategy is both two parties (Solaris and HP) is all must leave the move to IBM to obtain the biggest market benefit;
(2). The strategy which separates the mountain view tiger is not suiting the three way dual games. The Solaris group is possibly unable to stand by, leaves free IBM and HP mutual competition among, but does not participation.
This research hope through the structure of game theory and the inference method, bring new breakthrough and strategic thinking by science for the industry field. Also expect this research can help industry field from zero-sum games competition to non-zero-sum games competition to fight for the extra pay-off.
en
dc.description.provenanceMade available in DSpace on 2021-06-08T06:01:25Z (GMT). No. of bitstreams: 1
ntu-96-P94746005-1.pdf: 815857 bytes, checksum: f9cc714c33350ed0cb4bda76f5764e3c (MD5)
Previous issue date: 2007
en
dc.description.tableofcontents誌 謝 iv
中文摘要 vi
英文摘要 viii
目 錄 x
圖目錄 xiii
表目錄 xv
第一章 緒論 1
1.1 研究的背景 1
1.2 研究的動機與目的 2
1.3 研究的範圍與限制 4
1.4 研究的流程及架構 6
1.5 研究的方法 7
1.6 小結 8
第二章 文獻探討 9
2.1 賽局理論的發展 9
2.2 賽局的型態 12
2.3 賽局理論的應用 13
2.4 小結 24
第三章 全球Unix伺服器的產業分析 25
3.1 產業的定義 26
3.2 產業的發展 30
3.3 產業的特性 34
3.4 Unix伺服器對客戶的重要性 41
3.5 小結 45
第四章 台灣Unix伺服器的產業分析 47
4.1台灣Unix伺服器產業概述 47
4.2 台灣Unix伺服器產業的價值網(Value Net)分析 52
4.3 與全球Unix伺服器產業的連動性 62
4.4 小結 65
第五章 台灣Sun與Fujitsu的談判解分析 66
5.1 Sun與Fujitsu合作的背景 66
5.2 雙方的競爭優勢分析 68
5.3 Sun 及 Fujitsu的不合作賽局— 以多輪談判賽局分析 70
5.4 Sun 與 Fujitsu的合作賽局 – 以納許談判解分析 80
5.5 雙方如何應用賽局的策略 83
5.5 小結 89
第六章 台灣Unix伺服器廠商之間的競合策略分析 90
6.1 Solaris陣營與IBM及HP鼎足而立的三角賽局 90
6.2 小結 119
第七章 結論與建議 120
7.1 研究的結論 120
7.2 研究的建議 127
參考文獻 128
dc.language.isozh-TW
dc.subject完美訊息擴展型式賽局zh_TW
dc.subject逆向歸納法。zh_TW
dc.subject子賽局完美納許均衡(SPNE)zh_TW
dc.subjectUnix伺服器zh_TW
dc.subject納許談判解(NBS)zh_TW
dc.subject多輪談判賽局zh_TW
dc.subject可變威脅的談判賽局zh_TW
dc.subjectUnix Serveren
dc.subjectBackward Induction.en
dc.subjectAlternating-Offers Gameen
dc.subjectExtensive Game with Perfect Informationen
dc.subjectVariable-Threat Bargaining Gameen
dc.subjectSub-game Perfect Nash Equilibrium ( SPNE)en
dc.subjectNash Bargaining Solutions(NBS)en
dc.title以賽局理論分析台灣Unix伺服器廠商的競合策略zh_TW
dc.titleThe Co-Opetition Strategy of the Unix Server Vendors in Taiwan :An Analysis by Game Theoryen
dc.typeThesis
dc.date.schoolyear95-2
dc.description.degree碩士
dc.contributor.oralexamcommittee陳文華(Wun-Hwa Chen),劉順仁(Shuen-Zen Liu)
dc.subject.keywordUnix伺服器,納許談判解(NBS),多輪談判賽局,完美訊息擴展型式賽局,可變威脅的談判賽局,子賽局完美納許均衡(SPNE),逆向歸納法。,zh_TW
dc.subject.keywordUnix Server,Nash Bargaining Solutions(NBS),Alternating-Offers Game,Extensive Game with Perfect Information,Variable-Threat Bargaining Game,Sub-game Perfect Nash Equilibrium ( SPNE),Backward Induction.,en
dc.relation.page130
dc.rights.note未授權
dc.date.accepted2007-07-30
dc.contributor.author-college管理學院zh_TW
dc.contributor.author-dept國際企業管理組zh_TW
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